Hi,
Currently working on a script and having a couple of issues associating a value to a custom name, that is made up by the player.
For example, I’ve seen this a lot in the COG games, If the player meets a new character and wants to customize the character’s name to say Michael, how would I create Michael as a percent to show how strong the relationship is.
The specific problem I am having is in regards to the player creating a restaurant, and I want to allow a custom name to be given to that restaurant, and to associate that name to a value between 1-10, to show if the business is a success or not.
Code:
*create Restaurant_Business false *create Restaurant ""
*if (Restaurant_Business) *stat_chart text Restaurant
The choice
#Open a restaurant *set Restaurant_Business true *input_text Restaurant *set Restaurant 1 (You have a Restaurant called ${Restaurant}) *finish
Where would I create the value, or in fact, how would I create a value for the restaurant? As of now, My stats screen only displays the 1 and not the custom name. It will either display the custom name or the value, and not both simultaneously.
Any help would be much appreciated, thanks.