Guns of Infinity



I wouldn’t say a low return - the bonuses @MrWolf101 mentioned are pretty darn nice if you have the money.

They might not be used directly very often (in the sense of checks on if you have them or not), but high unit stats are very nice.


I would have to disagree with that, there are many people who deliberately do things they know are wrong in order to attain personal gain, while Caius on the other hand does what he does in order to honor the saints and his adaptive father.



Does doing something terrible for a “higher cause” make it less terrible?

Caz seems to be a peculiar mix of “his fanaticism provides some kind of way to function more effectively despite his issues” and - well, fanaticism doesn’t exactly make him less terrifying.

He is most certainly not a paragon of what’s conventionally considered goodness, that’s for sure.


Of course it doesn’t make it less terrible, but it does make me respect him more than someone who would do the same thing out of personal gain because that means Caz at least has some principals, and I’m in no way saying Caz is a paragon of goodness, I’m merely saying that he is still human.


Completely monstrous and human are not mutually exclusive, unfortunately.

I’m not saying Caz is a complete monster, I more just want to see how people make sense of how he’s both terrible and yet not entirely so.


He’s terrible, but not a complete monster because he has some redeeming qualities. And in a way I kind of pity him, being constantly treated as an abomination must not be good for a child’s psyche, it’s probably why he is so cold hearted and ruthless, and he probably clung to religion as a coping mechanism, which is why he is such a religious fanatic, and after all that, all he wants to do is to honor the saints and one of the few people who did not treat him as an abomination, I feel that is at the very least slightly redeeming.


The thing that strikes me most strongly about Cazarosta is that for some reason, he seems…

He seems like the kind of person who if you needed to hold a ruined castle against all odds, would both volunteer to be that someone and succeed at being that someone.

That kind of thing suits him uncannily well, and I’m not entirely sure what it is.

But being a good man for a desperate spot is some kind of virtue, I think. At least it puts him on a different list than the people I genuinely completely despise.


@Cataphrak, Mecha Ace throwback.


Ah good old exterminatus


Guys, when you speak of the Imperial Banner Armies, all that I can imagine is an army of two corps with over 80,000 men who are all grenadiers, and horse guards wearing meter caps, bearskin caps and shiny helmets. Even the army itself can’t beat you, the numbers will! Not to forget that the Imperial Banner Army like the Garde Impériale had the guard battery with some of the best cannons to shoot at you.

And dragonlocks? I would prefer the percussion caps more.


What region is Sgt. Hernandes from?


No one knows, but might be from Cunaris, since everyone will choose the prancing lancers in the first place to join in


Given his surname, possibly Aetoria like Villanueva.


the low return i was mentioning came from a guns perspective (as unit stats within sabers have a small impact on guns (max is 40 min is 25)same as rep as it get’s cut in half)furthermore my previous statement was about potential uses of the dragon lock in lords potentially as a use in a striker for a the gun in development by GG&T. for specialised units like the experimentals or dragoons. before i got into saying they were under used and currently not worth a fourth of the investment needed to be the sole investor of Garing’s new rifle design.


I don’t think they’re a low return, though. Sure, you start with at most 40, but I’d prefer to start with a bonus than at the minimum.


you dont though you need 85 in all units stats for that


And you’re a lot closer to 85 with the bonuses from the Dragonlocks than without them.

You might not be satisfied with their effects, but I’d note also that comparing them to the investment in Garing’s gun design - well, we don’t know what is actually going to come out of that any time soon. In the short run it’s not very helpful - I’m sure there will be something down the road, but the dragonlocks pay off immediately.


Don’t worry, since Garing’s new design is still under secret procedures. When the prototype proved excellents as well as approved by Grenadier Square, it will be an advantage over the dragonlock. It’s just a matter of time.


you know my argument started to justify buying the dragon locks for guns not for sabre’s the immediacy of the dragon locks is kinda the problem they are tracked but there was only one check for them in guns. and the only way it could come into play in lords is the fact you have one or have experience with them, as 25 or so were lost at bologia (only 12 men have dragon locks in guns), four more where lost if you used them for the check plus however many of them died in your final battle’s. the only things i could come up with was an advantage for dueling (they cant misfire) potential use as dragon-pearls used as an interchangeable part within the GG&T design, and possibly gift for younger brother. p.s. or sister to stave of unworthy suitors. also if you give the rune gun to campos you gain 10 morale 10 discipline and the possibility of gaining 10 loyalty and 5 morale in the mission iteself plus 6 reputation making stat gains in sabers arguable (+2 rep +5 discipline -5 ,morale -5 loyalty and -500 wealth sorry for editing hit reply limit might be back later)


They boost your reputation and your unit stats. That’s a nice bonus that - while less than in Sabres - does help you.

I’m not really sure they need to come into play in Lords to be worth the money.