@poison_mara I will probably change the way the Big Choice is set up, so that Guen initially just says where sheâs going, and then can be more specific about her intentions, and, later, can give more specific/nuanced instructions to Lancelot. I absolutely LOVE the idea of Guen being able to start a civil war in Frankmarch. I have no idea how I could implement that with what Iâve already written of the Frankmarch branch, but Iâm going to try to find a way.
As for Lancelot, youâre not going to be able to get him to turn against Arthur just yet. Guen miiiiight be able to enlist his help in perpetuating the war between Britain and Frankmarch, if his trust is very high, but heâd need to believe it was in Arthurâs best interest. He is not shallow enough to compromise his own loyalty or ideals in exchange for sex. That said, his trust score (and willingness to be convinced to do what Guen wants) does go up if you have sex or a romance with himâŚ
@Elfwine: The game does say that an ongoing war might not be an entirely bad thing, if Guenâs leadership is strong. I want her to be able to perpetuate the war if she sees an advantage in it. But youâre right that the kingdom isnât ready for Arthur to be deposed just yet; his Pendragon blood is their rallying point, and if Guen wants to be recognized as a better leader, itâs going to be a long process. That process can start at the end of part 2, with Arthur looking like an idiot and Guen looking more competent. Sheâll be able to make sure people recognize the difference, if thatâs what she wants.
As for ârealâ medieval history, this is fantasy, so itâs not going to be exactly like what actually happened, BUT yes, I do imagine a lot of different nations vying for power in constant ongoing battles. I get frustrated every time I have to write the word âcountryâ in the game, because medieval kingdoms werenât geographically-defined countries; they were ethnically-defined nations fighting for territory. That said, I do use âcountryâ sometimes, because itâs going to sound better and make more sense to most readers.
This is neither real medieval history nor Game of Thrones, and (as Iâve said before), this game will never be as evil as Mara wants it to be. If Mara had her way, the game would consist of a lot of very ruthless and power-hungry people backstabbing each other at every turn. I canât write stories like that; theyâre not in my heart. I believe in good. Thatâs not to say that good is easy (quite the opposite) or universal or always wins (quite the opposite), but I think that telling stories about good people is a worthwhile thing to do. I donât think Mara agrees with that, but I am still very, very grateful that sheâs willing to play the game and give me suggestions, because her suggestions are usually things Iâd never think of, and sheâs done a lot to improve the quality of the game and my thinking about it.