Guenevere (WIP)

*delurks from the shadows*
Hello! I’ve been silently admiring this game for ages. I’m glad that you’re sticking to your vision of making it a really cohesive, continuity-ish game! It’s going to be really unique and deep.

Also, so many characterization options! I really like how none of them are presented as the “right” way to go. You just end up following your gut on what decisions to make, and that makes it more immersive.

@jeantown: Just remember that upon release, it will inevitably have a lot of bugs, weak points and continuity errors in need of the ravening fangs of your dedicated fanbase. :slight_smile:

@jeantown I like your plan :smiley: Will all the parts be compiled into one looong game, or will each be a game on its own? Either way, I hope my parents will have already let me get a credit card for myself once you’ve finished the entire game (you said it’d be years from now) because I’m SO buying the whole thing. :3

@Taiho Thanks for the stats! :slight_smile: Those are always helpful.

@Ossifer Thank you! ::blushes:: That means a lot coming from someone who knows how to write good characters! :slight_smile: I hope you’ll let me know if you have any ideas for keeping the characterization (of Guen or the NPCs) consistent.

@Ramidel Bring on the ravening fan-fangs! :smiley: That’s one of the reasons I love writing in this community. People catch all kinds of stuff, and the game is so much better for it.

@CrayFoPottah I think, when it’s all done, I’d like to market it as a series rather than one long game. That probably means you’d play part 1 for free, and then after that pay maybe $1.99 for each part. A lot of that will depend on the wisdom and experience of the CoG overlords, of course. It’s going to take a long time to write, so you may very well be old enough to get your own credit card by the time it’s done. :slight_smile: And in the meantime, you’ll be able to play each part here for free, right up to the end – though I would like to add some extra things to the paid version so you get some added value for your money.

SHEATHE?? What this words mean,please?

I’m so excited for the next part-- congrats on the halfway point. I like your idea on romancing = character development A LOT. With so many games, romance is like… a vending machine. You put in the right amount of coins and the romance pops out, the end. But falling in love changes people. Hell, just being in a relationship, romantic or platonic, changes people.

One thing I love about this game so far is that I think your characters are very much “people”, with their own wants and needs. It would be easy to visualize them as main characters in their own stories :slight_smile:

I can only agree with @parade :slight_smile:
It’s so great finally being able to play such a game where you can tell your romantic choices have an actually impact on the characters and their relationship.^^
@jeantown I can’t imagine how much effort and time it must take you to think about all these little details but your game is just one of a kind. ^.^
I know we all still have to be patient for the other half but i’m more than convinced it’ll be well worth the wait… although i’m already craving to find out what could happen next with Guen and Morgana :wink:
So keep up your amazing work. :smiley:

@parade Thank you! :slight_smile: I know exactly what you mean about vending-machine romance. It’s not just in games; a lot of fiction seems to present the idea of a series of steps that eventually lead to some perfect state of romantic fulfillment, and then, end of story. In real life, the story is always still going on. Obviously there’s only so much real life I can put into a fantasy game, but I hope I can manage a little more than what we usually get in games and fiction.

And also thank you to @FinalFantasyFreak! I’m trying hard to make it so the overall plot and the relationships directly affect each other. You’ll be able to see more of that in part 2. Those are the details I love thinking about. Dreaming up ways for Guen to escape captivity in part 2 was tough, but dreaming up a bunch of tiny variations in how the characters show their feelings… I could do that all day long, every day. :slight_smile: And hang in there for Morgana; she and Guen get to spend a substantial amount of time together in part 2. :slight_smile:

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Hi it’s been forever since I’ve been on this website. So congrats on reaching half point on the second part and I love the changes u did for the first part. Your games is by far my favorite on this website keep going! :slight_smile:

@Chriswa27 Welcome back and thanks for checking in! Glad you like the changes. All of this encouragement is definitely keeping me motivated. :slight_smile:

Are you planning to publish this with Hosted Games or have it posted free? It’s very high quality writing, much better than most official Choice Of Games games.

@Ayzkalyn Thanks! :slight_smile: I would like to publish it commercially someday, if the CoG overlords are interested, but I’ll post each part for open beta in the meantime. It will have to be a Hosted Game, since the protagonist is genderlocked.

@jeantown Hiya, I was just playing for the hundredth time when I spotted another small typo… It’s in the scene after I say “I’m glad you think so” to Lancelot when he tells me he’s glad that I’m happy with Arthur. He says, “I understand. And I truly I want you to be happy.” One too many "I"s there. :smiley:

Also, I’ve been wanting to post the final stats of my normal (honest) playthrough but I kept forgetting, so here it is. :3

TRUST:
Arthur 17
Lancelot 11
Morgana 10

SKILLS:
Sword 1
Leadership 11
Light Magic 0
Dark Magic 22

REPUTATION:
Kind 5
Brave 3
Convivial 3
Stubborn 0
Intelligent 11
Responsible 4

@CrayfoPottah Thanks! Spellcheck would not have caught that, so I’m grateful. :slight_smile: And thanks for the stats! Those are always helpful.

I’ve been gone from the forum for a while. I was skimming through some of the old posts and I saw something about incest. I’m not too familiar with Arthurian legend, so can someone please enlighten me?

@pinklauryn Long story short, Morgana (Arthur’s half-sister) + Arthur = Mordred.
To add to the lore, I know of two versions of the story related to this incest: Arthur and Morgana didn’t know they were related, or were under the effect of a philtre. In it also said that Merlin had foreseen this birth and that Arthur tried to kill the newborn by sending all the babies born the same day as Mordred to sink in the sea.

@pinklauryn It’s as @Tehani says. In older versions, Morgana is evil and tricks Arthur into begetting Mordred. My Morgana wouldn’t do that, but Mordred’s parentage is such an enduring part of the story that I’m not going to sidestep it. I’ll try to handle it as tactfully as possible.

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I know the Spanish version its not as cool as Saxon British ones :(( But for us Morgana is and Evil witch full of rage against hippie father, for trick her mother and let her end madness and suicide. She pacts with demon do all she can to destroy Pendragon bloodline. In old versions Arthur is brave, but totally nymphomaniac, so she didn’t disguise at all she dressed like an Arab harem princess half naked. In XV versions Arthur is loyal so she fakes is Guen.

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Morgana evil? Maybe she’s just misunderstood? I mean you have her idealistic half-brother that finds some sword in a stone and is immediately proclaimed king and you also have his closest friend who may be good in battle but that’s probably his only redeeming quality.

Then along comes Guen, someone smart who could help control Arthur’s ambitions and keep Lancelot’s other ambitions in check. Maybe Morgana was curious to how such a person could control them, when she’s spent all this time helping them but still being neglected.

So yeah, I think it would be easy for Morgana to be interested in Guen but if she acts like the other two, Morgana could just as easily dismiss her.

*Ahem.*

That said, if Morgana does go off the rail because those two are idiots, my Guen will sympathise.

@Taiho I never say Morgana or at least,THIS Morgana is evil. I just said in Spanish tradition she is always portrayed as evil.