Guenevere (WIP)

I’m not yet sure if I’ll do this with one of my Guens, but for curiosity’s sake…

Suppose Guen and Lance confessed their love but decided to maintain a chaste romance. After Guen stops the not-love spell, now that things are normal, can she and Lance start a more physical affair? Will Lance agree to it, or will he refuse like he does if Guen says she wants to remain loyal to Arthur?

Maybe, sort of? I’ll have to see how much variation I can juggle in with everything else going on.

I do plan on making that possible. Ideally, Guen and Lancelot will be able to renegotiate their relationship in any direction if the “curse” is lifted – they could go from no romance to romance, no sex to sex, or vice versa on both. Of course, Lancelot’s trust stat will play into it, but at that point, he will be less likely to refuse purely on the basis of things Guen has said in the past.

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I am just reading witcher novels (again) and current protagonist (Ciri) just met Sir Galahad :smiley:
Link to the scene

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Question: I’m trying to figure out where my Ditzy Guen should go in the second half of Book Two. She’s combat-oriented with no leadership skills. Is it possible for her to go to Camelot, and let one of the knights or someone handle the strategy while she fights with the soldiers, and things still turn out well? I know you’ve already written all of it, and I don’t expect you to go back and change anything. Just wondering if it’s a possibility. If not, I’ll send her to Michaelsmount.

Let’s hope @jeantown will include a Witcher cameo in her game.

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Merlin reminds me of a bloke (yes I am British) called borris Johnson the dude is a crazy mofo. seriously look him up.

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Ever read a comic called sunstone? Sounds like you would enjoy it…a lot.

Oh my god you gave me an idea.

After morgana and Gwen have sex the second time (without ropes):

Morgana: wow.

Gwen: wow… I kind of miss the ropes though.

M: I thought you might say that.

Morgana produces ropes and ties Gwen to the bed.

G: Oh goddess…

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You do realize that topic could make people massively uncomfortable, right? Take it to PMs.

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Lol, i totally completely forgot that she met Galahad. :slight_smile: I remember her being Lady of the Lake, or her meeting Teutonic Knights or that Avalon was a hub between dimensions, but not him. It’s been some time since i red the books (some time before first game). Maybe i should reread them again some time in the future too.

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Oh, come on, we were talking about whips and Arthur’s butt already :smiley: Besides, Morgana and the ropes is a scene in game, nothing wrong in paraphrasising that :slight_smile:

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As it turns out, leadership didn’t end up providing the massive bonus I thought it would at Camelot. It’s certainly useful, but I think you can succeed pretty well at Camelot with any stat, so ditzy Guen should be fine. If sword is her main stat, she will have multiple opportunities to use it (though she may be a bit bored for the first few rounds of the battle). Dark magic turned out to be extremely useful at Camelot, which makes sense, but I rather stupidly didn’t realize it would.

Guen should be able to achieve success on any of the branches with any stats; some stats will just make things easier. Light magic turned out to be possibly the most useful stat at Michaelsmount, depending on Guen’s strategy. That isn’t what I expected, but also makes sense. Leadership and reputation can help a lot at Frankmarch, but success there is mostly just driven by choices.

I can’t comment usefully on the Witcher version of Galahad, since I haven’t read the novels… I didn’t know they had Arthurian stuff; that’s interesting.

As for the bdsm stuff, I’ll let you guys know if it reaches a point I’m not comfortable with. I guess if it’s really bothering people you could put it in spoiler tags with a warning beforehand?

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@Jeantown

Out of sheer curiosity, does Guen have a military uniform? I imagine wearing it might make the soldiers fight harder, or something.

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@jeantown
I just replayed this game for the first time in quite a while. I think I had forgotten how well written it was. Well done.

I think it might have been discussed somewhere up there, but if we choose to search for Morgana will we have the option to choose what to do next as far as where we go? I know it was mentioned that her location can change based on who escaped but does that lock us in to a certain path? For example if I take Lancelot with me to search for Morgana could we separate after finding her to still try to cover more ground, perhaps with a penalty for being late? Or do we find her to close to Camelot/Michaelsmount/Frankmarch to be able to travel to the other locations in time?

Even though the Guenverse is super-anachronistic, just by being generally medieval in spirit, it “predates” military uniforms. Fighters wear armor, which, because it’s anachronistic, is a mishmash of chain and leather and plate, however you want to picture it. Professional soldiers wear some insignia of whatever army they’re in, but it’s not standardized (could be a tabard or an armband or a shield.) Peasant soldiers might throw on something in the color of whatever army they’re fighting in, in order to avoid being attacked by their own people, but they definitely don’t have anything like uniforms.

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Hey! I told you there was Avalon in Witcher :stuck_out_tongue:
But all the Arthurian-like stuff in series is more like an easter egg. Even Ciri being lady of the lake for short time doesn’t have much in common with any Arthurian stuff i know, beside the name. As far as i remember. But as proven, my memory in that regard may not be the best, if i totally forgot Galahad was even mentioned :slight_smile:

So Poison queen has no bonus for being good at her homework??? :sob: :sos: Well That’s not fair at all. I found difficult to believe that a person with zero leadership and tactics could be exactly as good as as my character who has been doing all the heavy duty of learning logistics and supply chain management of Camelot. So what is the point of view the enemy army and knowledge of their tactics and numbers if a Guen who has zero intel could excel at it the same? Because that way the no leadership guen has lot of bonus overall over me. They have their own bonuses for their main stats and they don’t have any problems with leadership checks. I don’t know it feels unfair to me. Anyway, from a role-playing perspective I still need to act in character and go there even if from a metagaming perspective I should not, What is the point of going Camelot if there is no reward for me. Michaelsmount has a sword, French has the potential of gain prestige and power . Camelot… Save people?

I think it’s totally fair that people with different stats could achieve success on all branches. I mean, it would be quite predictable and plot restrictive if only a certain type of Guens got to achieve their goals. I’m pretty sure Jean will play something new for the Guens depending on their stats, it’s not like it would be completely the same. A dark magic Guen with no leadership whatsoever should be able to keep Camelot safe, if she’s so inclined. At the same time, a Guen with high leadership might give up defending Camelot in order to save Arthur. All about perspective. :blush:

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@SeventhJackel thank you! :smile:

You’ll pretty much be stuck on whatever branch Morgana ended up on, with one possible exception. By the time Guen finds her, it will be too late to go anywhere else. I know that will be frustrating, but it’s already an insanely complex juggling act to get everyone in the right place, and I just can’t add yet another layer of complexity there. I’m kind of regretting putting in the option to look for Morgana, but I know some people would feel it very out of character for their Guens not to. Even so, it took me a whole month or more just to get the transitions into the branches lined up with everyone in the right place, because there are so many possible variations on where everyone could be. There will be a little bonus for going after Morgana, but unfortunately that’s the best I can do. :frowning:

:confounded: You did. I’m sorry! I remember now. It’s been a while. :slight_smile:

So I’m not the only one who forgets things. :slight_smile:

It’s not like that. Leadership Guen will get plenty of glory for being good at leadership. She will be remembered as the heroic leader who saved the day (assuming she succeeds in doing so). A Guen with no leadership will have a different experience. I think a lot of people would be angry with me if it were impossible for a Guen without leadership to save Camelot. It will just happen in a different way, with different results.

Exactly. I don’t want to have to deal with people saying “But I want to play a dark magic Guen who loves Arthur, and you’re telling me I can’t save him just because I specialized in dark magic?! That’s so unfair!” Some skills will be a more natural fit for certain branches, but Guen won’t be locked out of success on the basis of skills alone.

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I came here from a really hardcore background, table role-playing games. Where failure is a big part of experience not a problem. Where many of you play this to win I play this to experience a role. And for a role consistency is all. In a role session would be certain ways to save Arthur, following your example. However if you spends your skills points in teaching your ferret Pumuki to do tricks and stealing instead of any type of magic or medical knowledge well Arthur is screwed hard but could observe Pumuki tricks to felt better.
From a rp perspective both failure and success are great experience. For me many cogs are too scared to allowed failure in their stories. And not “punish” stupid choices just for fear to angry quit player. If there is not failure where is the meaning of victory? But I understand that I come from a very hardcore small number of players.

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