Hey! I’ve been working on this project for the last few months, so here it is! It’s inspired namely by the Stargate series and a little bit by the Last Guardian. Terminology (especially in the stats screen) and the phrasing of choices are both still very much a work in progress!
You are the last surviving member of your people. For generations, they were responsible for the protection and maintenance of the living temple that you call home. Year by year it falls further into disrepair, but it manages to provide everything you need- food, water, warmth, safety, and most importantly, company.
After years of living on your own within the sprawling tunnels, promenades, and buildings, a group of strangers crash into your home. Their ship destroys huge sections of the temple and angers the Arbiters that run it. Help the crew repair their ship, help the Arbiters keep the strangers out of Temple Business, or stick it to both of them.
Demo wordcount: 21k, average playthrough length of 10k
Demo link: https://dashingdon.com/play/mismallark/guardians-relic/mygame/
Right now, the whole crew is planned to be romanceable. This could easily change, depending on how things develop.
Saŝa: Captain, non-binary. Ambitious, decisive, and reckless. Has always dreamt of flying through space, and would do anything to keep that dream alive.
Semira: Navigator and second-in-command, female. Practical, loyal, and opinionated. Doesn’t like to depend on others, but enjoys being in important positions.
Ari: Chief engineer, genderfluid (male leaning). Artistic, introspective, and reactive. Likes to paint, and prefers machines to people.
Kadir: Communications officer, male. Playful, friendly, and insecure. Non-competitive, and much prefers to throw his support behind others.
Riley: Rations officer, female. Confident, dedicated, and selfish. Wants to be altruistic, but it would be easier if she stopped to think first.
Hillar: Pilot, trans male. Energetic, joyful, and immature. Very perceptive, easily bored, and psycho-analyzes his companions.
Naolin: Security officer, male. Playful, intellectual, and argumentative. Can’t sit still for very long, and would risk anything for his companions.
Farah: Medical officer, trans female. Level-headed, reserved, and absent-minded. Very good at what she does, but is rarely 100% present.
(02/17/19): finished prologue, bug/typos fixed, headers added, some stats changed.