There’s a greater focus on parrying in combat, which I liked, except for certain monster being weird with it. There’s less weapons (and types) and you have to repeat missions a lot to progress, and you need to know the map to know where to progress. No lip movement. I like the upgrade system (beside the reforging mechanic because you need weapons to have certain stats by the end of their leveling to progress to the next and can’t keep adding stats and skills) Though I’d say overall it’s fun (even with all my complaining making it seems otherwise), keep in mind I’ve been soloing so I don’t know how the online is. Character creation: not many options to start with but you unlock more as you play and the starting clothes look cool. Also to note I’m not done with it.
Apparently everyone still has magic from the kings corpse though.
There’s katanas, mace/clubs, daggers and crossbows. Dodging is blocking now. You get a spell depending on equipped weapon skills and heal with magic.