I played the hell out of it this weekend and I was happily surprised with the scenarios they accounted for. I had an orc who was blood brothers with another orc that I didn’t want to recruit, so I ordered mine to kill his blood brother. Instead of betraying me like I expected, he did it, while complaining about how cruel I was.
I got rid of an orc I didn’t care about called “the record keeper.” He came back as “the machine” and he was just the worst. He was a mystic assassin meaning he could instantly close the distance and one hit me, and he didn’t give a last chance. I killed him five or six times, and each time he came back with less of himself and more machine parts. He was missing both legs, an arm, and 90% of his face last time I saw him. I haven’t seen him in a while and I worry I killed him for good
I like that necromancers are officially introduced, explaining how these guys keep coming back. One of my orcs is a necromancer, it’s fun setting him as my bodyguard and going around with a zombie orc army.
Fun story but BIG spoilers for the Bruz quest line: After I mega shamed Bruz and broke his mind, I got tag teamed by a pair of Olog-hai blood brothers. They told me they were out for revenge for what I’d done to Bruz. I killed one and shamed the other, who became deranged. Then he immediately came back for revenge for his brother, but introduces himself to me as Bruz.
Re: lootboxes. I mean, I’d rather lootboxes weren’t a thing, but if you have to, I’d rather this than Deus Ex: HR. It doesn’t take away anything from the game, and arguably doesn’t add much either. I did buy a bunch of silver boxes because I had 40k mirian and nothing better to do with it.
Edited to add: I forgot to mention the guy I killed by poison and came back with his face all melted off and a poison weapon of his own. That was amazingly gross.