Who is your favourite love interest in a CoG or HG?
For me it’s either Mindy in Zombie Exodus or Evelyn Ecstasy in Slammed.
Who is your favourite love interest in a CoG or HG?
For me it’s either Mindy in Zombie Exodus or Evelyn Ecstasy in Slammed.
My favorite was Alison from Psy High, though, as with all CoG games, I wish the romance was more fully developed; it’s part of the story, but not a particularly important part. I think that’s probably the biggest drawback to all choice-based games: the more freedom you give the players, the less weight you can give their decisions. Even BioWare has trouble with this, and their budgets are enormous.
Tom from ZE, Breden from Fatehaven or Semryu from Way Walkers
It was a hard decision ;-;
Semryu from Way Walkers. c:
Patch from fatehaven.
Porter, the MC in just about every story I played trough
Absolutely Semryu from Way Walkers.
I don’t think anyone’s actually written a romance game yet. Generally we’re getting romances with the same sort of depth you’d expect in your typical action/sci-fi/fantasy movie. While they exist, they’re very much a reward for being the protagonist as opposed to the actual point. Admittedly some games integrate the romances better than others.
I’d say Psy High didn’t do too badly on that front. It was tied in with your friendship, tied in with the prom, and was with characters that did have a bit more of a part to play than just as a romantic object.
I wonder if it’s because the games push plot first and foremost.
Okay! To answer the question.
I like JJ in Slammed, and E. Ecstasy. I’ll always be fond of Villeneuve in Broadsides, I just wish the ending took into consideration that romance. @P_Tigras talked me into liking Black Magic a long time ago and appreciating it for the train wreck it is, although Jenny’s likely the better rounded character, and there is something amusing about ending up with Jury the first two games don’t really support that as an option. And Ashleigh Wakefield from Deathless.
I AM 200% INCAPABLE OF PICKING JUST ONE CHARACTER
From completed games:
From WIPs:
Hmm interesting that most people are picking Hosted Games. I’m wondering if people think the romances are implemented better there?
Ren from Creatures such as we, Sylvana from Fate Haven.
JJ in Slammed, I think. Mostly because the relationship between the protagonist and JJ is an important part of the game (regardless of whether you romance them), so I felt like it really had weight. Other than that, probably Jenny from Heroes Rise. That romance felt very organic and appropriate.
One character I also still remember (which says a lot, because I honestly have trouble remembering any of the love interests from the other games) was Carl/a from Psy High. I didn’t even like her that much (the whole drugs thing turned me off), but her personality stayed with me and I probably enjoyed her romance the most out of the ones available in the game.
I believe it’s because the majority of Hosted Games spring to life from the forums so ROs evolve with fan feedback. CoGs are tested off site mostly via closed beta testing.
For a case in point using Unnatural, Denise and Victor became ROs because people asked for them and I was talked into adding them and they were popular.
From published games:
From WIPs:
@FairyGodfeather A lot of the romances in official games feel tacked-on and not fully developed. And like @Nocturnal_Stillness said, the hosted games have the benefit of feedback from the forums.
@Nocturnal_Stillness There’s a few examples of characters from the official games that were added because of player demand. If I recall correctly, Jenny, Prodigal (and possibly Jury although he really felt like a last minute thougth) from Heroes Rise. Villeneuve from Broadsides. Vega from Romance. With Jenny and Villeneuve both being patched on to a finished game, while the others show up on sequels. There might be others as well.
@Mirabella Oh! Heh! Kasador was awesome!
And yes, I agree. In some of the games they feel patched on and not fully integrated.
I remember that Garrus and Tali from Mass Effect were made into love interests in the second game due to fan demand. They felt more like real people since the developers weren’t writing them with a romance in mind.
I wonder why nobody mentioned Choice of Romance… Was it really that bad?
No it was a great game, it just wasn’t about romance.
Ashleigh Wakefield from Choice of the Deathless