# Fallen Hero update 5 april 2015

**URL:** <https://forum.choiceofgames.com/t/fallen-hero-update-5-april-2015/8255>\
**Category:** Works In Progress\
**Created:** [March 21, 2015, 11:18pm UTC](https://forum.choiceofgames.com/t/fallen-hero-update-5-april-2015/8255 "2015-03-21T23:18:37Z")\
**Posts on this page:** 1\
**Showing post:** 62

<div class="post-metadata">

**Author:** ![CaesarCzech](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/caesarczech/32/94418_2.png) [@CaesarCzech](https://forum.choiceofgames.com/u/CaesarCzech)\
**Post date:** [April 5, 2015, 2:32pm UTC](https://forum.choiceofgames.com/t/fallen-hero-update-5-april-2015/8255/62 "2015-04-05T14:32:46Z")

</div>

Please how the hell do i access that code ?

Im dubass lol

> [@How To See Other Games' Code (current info posted in OP and Post 146 on 6/18/19)](https://forum.choiceofgames.com/t/how-to-see-other-games-code/1328):
>
> I saw an explanation of how to look at “/scenes” for a game in a long-ago Choice of Vamp comment thread. If I hadn’t seen it, it wouldn’t have occurred to me that it was possible… and I’d have missed out on a whole lot of learning that’s come from digging into how other people coded their games! [Edit: Reaperoa’s original explanation was back when mygame.js was where your scene list lived. Now it lives in startup.txt. So here are some Choice of Rebels examples to complement/update his explan…

---

_[View the full topic](https://forum.choiceofgames.com/t/fallen-hero-update-5-april-2015/8255)._
