THAT WRIST KISS!
He's so fabulous. Doesn't help that appearance wise, he's totally my type too.
Reviews wise, I meant in general. Pacthesis...yeah, I get it. I think she's grown game mechanics wise, and some dialogue wise, but not really art at all. I honestly think the pinnacle of her art really was Wonderland days, because all the kiss cgs go downhill from there, methinks (Cough, CHRONO DAYS cough).
Her humor is awesome, I loved Kai in Memory Days, and she has a wonderful theme running through the games, with the shifting continuity of Cigam vs Magical Worlds and how the two combine. But now it seems almost a little rut like- if you look at her Festival Days, you see how much care was put into it, despite her undeveloped art style- there were two cooking minigames, you could interact with objects you found in the world, there were small animations everywhere, you gained secrets through gameplay, not by simply getting the best endings, and I'll still say that final kiss cg is one of her best pieces of art.
What would I like to see from her? ...I don't really know. I doubt she'll make more games after this one. I'd like to see growth, of course, but I do believe nostalgia is the main reason I'm so excited. Her work is awesome, but with a maturing fan base, we've moved from online dating sims to ren'py games, where characters have personalities you can choose, cgs happen all the time, there are characters to interact with who aren't romanceable, we can talk about adult issues, and so on.
Pacthesis hasn't changed up her order to reflect this, so, in essence- her stuff is great, and awesome.
i just think I'm not young enough to appreciate it as much as I used to.