Got the same line 1064 error when I tried talking to the General.
Line 1064 error met the king and selected the spend time crafting option.
Great looking game so far looking forward to adding it to my collection when it’s done
@Aznxa @KearoB @stsword I don’t know what is causing these errors. I must’ve screwed something up trying to fix the animal vendor scene.
Figured it out. I went to the scene myself, and I seemed to have accidentally pressed tab instead of space and not realized it.
Writing ocean-y scenes is kinda difficult for me just because I have a massive phobia of all things underwater. I can be on a boat or something like that, but being underwater (especially in dark water) just really terrifies me. I don’t know why.
I sympathize. Finding Nemo was one of the scariest movies I’ve seen – all those shots with the bottomless blue underneath, and in particular the one where he actually gets knocked out and falls into it. Brrr.
Every other day I think “I should just abandon this project and work on X idea” and then the next day I think “That is a terrible idea why would I even think of that”. I’ve done some work on Chapter 6. 1/3 of the chapter will be skipped if you are trapped in a painting, but you’ll get some equally fun missions to escape from it.
Glad to hear your still doing this. Keep up the great work.
I hit a bug when getting ready to set out. Even though I had a horse and knew it was a 1 day trip, I checked and had 20 coins, so I bought 3 day worth of supplies. Then the game looped, tried again and then had to buy the 1 day worth of supplies before I could move on.
When I came across the frail man who robs me. I could have over powered him, or at least I believed I could have, but I felt bad and handed over the bag. I liked that some of the money was hidden away. I was very disappointed that there was no interaction with the old man afterwards. I could have forgiven a slight story or con, but simply skipping onto the next part of the journey ignoring what just happen
Ok time for an adventure. The man wants wants me to protect him while he escapes to a friend in one of the Elven cities. Basically it boils down too only two choices? It feels like a gut check with no info. I would really would at least have tried to gather more information from the fellow before going with a gut feeling.
Love the writing and the approach you are taking to the game. I have kept tabs on the game for some time, but not often do I get to play wips. NANO is about to start here soon so will be some time before I get another chance to check your wip again. Great job over all from what I have read.
@Lordirish If you attack him or try to talk to him you can interact with him and even get him to join you. If you just give him your money he runs off. There’s actually a story behind the other options.
The man who wants to cross the border isn’t a black and white situation. It’s established he is a fleeing criminal, after which you could help him, take him to the guards, refuse to work with him, or kill him. While you don’t know what he did, it adds a bit of moral ambiguity
I don’t understand what you are saying at the start with the loop. It does loop, allowing you to buy as much food as you need or want. If I made it so that you set out as soon as you have enough food, people couldn’t buy extra.
I may have missed that he ran off, just seem a bit abrupt was all.
It might be just me, :), but to help him without asking information is fool hardy. Killing him or turning him over maybe bad juju as he may be innocent. While he may lie to me at least I could get a feel as if it might be a poor choice.
Again I may have missed something, but after buying the 3 rations I would have liked a choice to move on. If I did miss that option sorry.
The beginning’s grammar feels kinda off
I’m an adventurer. You probably remember us from exploring dungeons and slaying trolls
Also, in all of my playthroughs (Well, until now at least), I have yet to use my Alchemy skill, and I have yet to find out how the ‘curse’ affects my character.
Also, that choice where that shopkeeper (you know, with the transformed animals) blasts me with lightning, I had more than enough magic, yet for some reason, only the precision choice is available, and when I create the magic staff it says +30 strength instead of magic
@Jaxx Many of the perks have no uses. I’m trying to implement them better but for the most part few are worth it at all. That shopkeeper scene has been giving people tons of errors for some reason.
@Dark_Stalker Being cursed/blessed makes certain things go right/wrong for you throughout the game, with only one instance of it actually in the game right now. It will hopefully open up a larger quest near the end.
Oh, I figured out what the problem with the magic scene was. All of the less/greater signs were backwards!
@Ayzkalyn So what do you plan for the cursed perk for us “demon children” I don’t think I got an answer.
And what happens if the MC is both blessed and cursed? Or if s/he has been cursed twice?
@Dark_Stalker @WulfyK Being cursed is not a perk, it just opens up a late-game quest and changes certain things. I don’t think you can get cursed twice or cursed and blessed. If I recall correctly, they are only possible as early game birth options.
edit: Oh right, the Altar curses you. That is separate and is somewhere deep down on a to-do list. It will probably send a demon or something after you mid-game. In fact, I think I’ll include that in the new chapter.
But is it always the same curse or are it different ones?
I’ve begun typing my game in Microsoft Word and then copying it into the notepad document. It helps quite a bit because typos and grammatical errors aren’t detected in Notepad, and have to be spotted manually.
The problem many of us have had with Word is that it auto-formats lots of things that don’t display well in ChoiceScript (e.g. “smart quotes”). You could turn off all that stuff, of course… but personally I’d recommend downloading Notepad++. It’s free, it directly edits txt files without Word’s formatting problems, and it has a built in spell checker (which of course highlights all of my made-up vocabulary in Choice of Rebels, but that’s what we get for writing fantasy). (:
Use whatever works best for you. Just thought you might find it helpful, as Notepad++ was designed for writing code and Word wasn’t.
@Havenstone It would be better if you make a new thread on using Notepad++ for writing choice script games and not post it in different threads everytime someone has these problems again.
I found some typos.
“He has a busy scedule, and doesn’t meet with civilians.” (should be “schedule”)
“After checking my map, concluded that I’d need about 4 days of supplies with a horse, and about 12 without one.” (should be “map, I concluded”)
Also, it seems like a lot of the choices in chapter 4 don’t effect the stats, which seems atypical for Dragonslayer.
Btw, this seems a little redundant:
“The peasants have been complaining that they can’t grow crops in our current drought. Farming is the least of our worries. I had my hands full already with the Orc invasion in the north, and now dragons? I shudder to think of the future of our kingdom. Part of me wonders if some dark god has cursed our land.” He sighed.
“The Orcs have invaded from the North, destroying what was left of the countryside. My armies are on the brink of treason, and our kingdom could split apart at the whim of a power hungry general. The Orcs are bred for war, born killers, and we have no chance against them. I had my hands full, and now dragons are attacking as well? It seems the end is upon us, by flame or by sword. Scouts reported that the towns were destroyed, shortly before you arrived.”
The king sighed.
Perhaps you could reword it or meld it together better.
In other news, though, I really enjoyed what you have so far! Keep it up! I’d recommend giving the characters more personality, but I don’t think that’s an aspect you want to focus on too heavily in this story.