When a remake of something tries or looks likely to try and force a romantic relationship that was only in apparent subtext in the original that we ultimately know won’t go anywhere (unless the new writers intend to pick the always popular ‘subverting expectations’ option that all fans are happy with).
…

(Then again I am probably a hypocrite since I liked Sokka more with Princess Yue over Suki in the original so…
)
I haven’t seen it in years so my memory may be a bit fuzzy and I might be wrong, but one of the best redemption arcs that spanned across literal seasons that I can remember is Terra from Teen Titans. The amount of inner conflict I remember happening in her arc was actually insane for a kids show (iirc).
@N_K
One more thing is when authors don’t let me be a petty mean bitch that turns into a big softie
If you want an MC that acts exactly the way you want them to, THEN DON’T WRITE AN INTERACTIVE NOVEL.
I agree and disagree with this. On one hand, if an author can’t fathom the MC acting more than one way in the story, then yes, I definitely see that as an issue. However, I also think the personalities the author lets the MC choose need to be able to fit within the tone of the overall story.
I was going to make it so the MC in my story could be cold and shut off, but after thinking it over I decided against implimenting that specific personality trait because it is, to it’s core, a story about empathy and grief, and cold and rude definitely doesn’t meld well with a team of people that are going through a loss.
For an example more people will be able to relate to; it would kind of be like in Wayhaven if Sera wrote in an option that allowed the MC to say “I don’t care that people are dying, they should learn how to protect themselves, it’s a dog eat dog world.” Doesn’t really fit the whole ‘detective trying to protect their town’ vibe.
So yes, I agree writing in different personality traits is definitely important, but not if they directly conflict with the tone of the story.
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I pretty much agree with you there. Yes, IF is supposed to be interactive and so you shouldn’t make it so there’s only one possible personality for the MC, or no meaningful choices. But I’m a strong believer in the idea that authors should be allowed to limit the number of possibilities to things that logically fit into the story they’re trying to tell.
If every possible personality or ideology was implemented, no IF would ever be finished. And if one was, it would be a jumbled mess of confusing character portrayals. Might be funny, but it wouldn’t make for a very compelling story.
You can throw out a few options without making a story linear.
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Shutting off is one way to deal with grief though?
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geldar
1432
Hm, I’d interpret it more as a symptom of grief than a method of dealing with it. It’s definitely true that a grieving person can be shut off, but I’d also say that person kinda isn’t dealing with it well, and wouldn’t work well in a team.
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anything involving the mc being in charge of a troupe of people. im a follower, not a leader. i dread the thought of choosing the wrong choice and ending up with a shit outcome. those stories are still cool tho but unless im a villain, i dont want anyone’s life on my hands
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Yeah, in the romance genre this is the 80% breakup scene, usually caused by a completely stupid misunderstanding that could be cleared up in 10 seconds if the people involved communicated at all. I completely agree and really, really hate this. Especially because it’s so predictable!
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I actually do this, but I also give the reader the option to resolve it in the same chapter without dragging it out. My objective is not so much the drama but the make-up sex that might follow talk of trust in the relationship.
So, it’s up to the reader to feel the way they want… be mad or work things out. (For context Mack has a clingy ex that keep texting him, and MC saw one of the messages.
PS: Don’t mind the typos I’m still editing. 
Also a bit of strong language!
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Hey! I tried to play your game by following your link on tumblr but I can’t access it!
Is the link available to everyone?
Edit: never mind, I answered my own question by looking at your game’s thread!
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JBento
1437
Book 1 Keeper has been submitted, so I guess the link is disabled now.
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i do love me some make-up sex, i mean, talk of trust.
anyways, i was sad to no be able to finish the demo in time for you submitting it but at least now instead hitting a dead end and waiting for the rest of the book. ill just have to wait for the release of the whole book.
im mostly taking shit on all the manhwa ive read from webtoon. that’s like 90% their go to conflict starter. i wouldve tolerated it if they hadnt made it like 10+ chapters to make up and talk, when all they need is like a couple of frames and boom. happy couple back again!
i think if i were to encounter this in an IF, im gonna be annoyed sure but at least got many options on how to approach it and im so fucking glad that you didnt dragged it out. also funny how ive never met the rest of the ros (if there were other ones left that i havent seen) since i stopped playing right before we murder the keeper (i forgor the monsters name, im sorry!)
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CC_Hill
1439
No worries, glad that you got this far on the demo that way you won’t have too much issue when book 2 demo gets out.
Agreed. A lot of romance books that I read (Not IF) but like Nora Roberts and others actually do the 10 chapters dragging and it can be exhausting.
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Misunderstanding tropes in romance story. Not really hate, just annoying in my opinion.
As much as I love slow pace romance where there are many drama, pining etc Its kinda annoying when there are stupid/small/mundane misunderstanding between couples that can be solve simply by TALKING TO EACH OTHER.
But instead of doing that, they made assumption between themselves and let the problem being dragged for so long resulting to unnecessarily fight.
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geldar
1441
Yeah, I don’t get it. So many fictional breakups are just one person refusing to talk to the other. There is rarely even any closure, so it’s not even clear that they have broken up. It often involves supposed “cheating” that sometimes may or may not have even happened, but we never get to know because one person refuses to talk.
Supposedly this does also happen in real life, but the only examples I’ve heard are… from people that I never even liked to begin with so I’m not sure their behavior is a good example.
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I have 2 that tend to bug me often in fictional works one is where the hero has no power or any real uniquness like others in the world do such as Izuku Midoriya from MHA it’s not the probkem of him not having any kind of ability that makes me hate it it’s when they do nothing to make up for their lacking
My second one is when demons are introduced and a character has a demon possesing them but it’s treated like the demon isnt an evil demon but just a misunderatood good guy
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Talaya
1443
Easy: women being super competitive with other women.
I love supporting females friends, and I dislike the representation of women always being catty and in some sort of rivality with each other. I’m over it.
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JBento
1444
I’m unfortunately not sure if this is as much a trope as much as it is mirroring real life, e.g., Campion taking a completely unnecessary dig at the Williams sisters. 
1 Like
In real life, women aren’t always competitive and catty, any more than they’re always friendly and supportive. To depict women as always in competition with each other is just as offensively reductive as depicting us as all sugar and spice and self-abnegation.
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This are D&D terms, but I hate when games make the main character do Stupid Good or Stupid Evil actions, even if it would make no sense at all.
I noticed this more in CRPG’s obviously, but some AAA games do this too.
Thankfully, COG games provide a lot of choices, so I don’t remember noticing any of this tropes of the top of my head 
1 Like