Dawn of Heroes

Found a bug in the released version, Genesis was a man at the start of the game but began being referred to as a woman mid-paragraph after the battle with Pykrete at the docks and remained that way for the rest of the game.

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:thinking: This one is baffling. It normally doesn’t take me long to isolate the source of issues. The variable that tracks Genesis’s gender is only set in chapter one. I ran a search of the entire code, and there is no point in the code where it is set again. The character in that run, were they bisexual? Which career did you pick?

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It’s just a guess on my part, but is it possible that the later parts of the game mistakenly call someone else’s gender for Genesis?

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That’s more or less what I’m thinking is happening. For most of the game, I was very lazy and had a generic set of pronoun variables, which are meant to swap at the beginning of the chapters. While Genesis and the Career NPC RO (I call them the DNPC) have separate pronoun variables, I often used the generic ones and just swapped who they were referring to from chapter to chapter.

I’m thinking that I have chapters where I don’t switch the generic pronoun variables to Genesis when I should, so it’s using the DNPC’s instead. That’s why I asked if the character was bisexual.

However, there are full chapters where I use Genesis’s specific pronoun variables. So, when @BorealPontiff says that it remains that way for the rest of the game, I’m not sure how that happens. Like Chapter 18, I only use the Genesis variables instead of the generic, so I’m not sure why those would change.

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I was bisexual in that save yeah, I picked the CEO career path and met Genesis on the first hero outing at the brewery. Not really coding savvy enough myself to try and give much insight into why it happened lol

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This lines up with my guess perfectly for what I think is happening. I submitted a fix. Hopefully it’ll be updated by EOD Monday.

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I liked a lot that I was able to exactly pick the kind of powers and Hero costume that I wanted, I think it’s a nice touch.

It’s still early in the story but so far I am liking it.

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I just thought I’d post to inform people that there was an impactful update submitted today. There were several who complained about the narrative sounding like it was AI or like the narrator was a robot. I think the main reason for this was my intentional lack of contractions. That patch should be hitting people’s systems soon, making things easier to read, hopefully.

I intentionally did that because of my introduction of the second MC in later stories. To help distinguish their ā€œvoiceā€ from the MC of DoH, I was going to have one use contractions and the other rarely use them when not speaking. This was clearly a mistake and I’ll use other methods to try and give the two MCs different voices.

I’m glad you’re enjoying it! Most of the costume stuff is just for flavor, and I feel bad for forcing a hero logo and outfit color choices. I never got around to making that optional.

Hopefully you’ll enjoy the rest of the story.

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Finished the game yesterday and I must say this was a very enjoyable read and I will be crossing thumbs for this sequel to be as good :))

I think my only thing is that I felt that time with teammates was limited compared to time with a lover which I get might be an intentional choice it just felt like that me and my team were detached unless it was combat scenarios. I also get that it hasn’t been that long that they have known each other but yeah. Or maybe I’m just not noticing it :sweat_smile:

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I have bought it, but haven’t had a chance to play yet. The box art is great though.

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Glad to hear that you enjoyed the game! I’m a bit concerned about future projects, given some of the initial feedback I received, but I think there is hope.

This is good feedback for me to know. You are partially right about this, the team has known each other little while and aren’t really in each other’s lives except. Aside from maybe Lugh and Huginn, the rest all have reasons not to get too close. Another reason is juggling time with characters and trying to give them all the time. The way I made it easier was to do the different Hero routes, giving a hero more time in the story over the others. I’ll try to keep this feedback in mind going into the sequel.

Agreed! Loved the artist’s work. Shoutout to Miguel Ayuso.

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Hey, just wanna let you know that there are now a BUNCH of ā€œI’veā€ where a ā€œI haveā€ would have been more natural to read. Can’t list them all as there are many (you may have done a replace-all across files), but an example is: ā€œI used every powers that I’veā€¦ā€

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Good catch. I hadn’t considered that use of ā€œhaveā€ when I did the mass replace. I’ll manually go through them this week when I have time and patch that. Thanks!

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Congratulations on releasing your first game here, hope the feedback you are getting isn’t too overwhelming :people_hugging:

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Honestly, the game needs more reviews. It only has nine on Steam and zero on Android.

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I’ve been playing a bit more I am around chapter 6, I think the latest update you pushed made a bit more clear what was happening the first time we meet with all the heroes and Rowan, so that was positive.

There have been a few times however that the choices that we get either don’t fit what I expect us to do with what we know or the choice seems rather confusing to me, I find them to be specially confusing the times when I have to make a choice for a different character than mine, as I feel like I’m missing context, a few examples:

During that first hero meeting, we find Breaker fighting Lugh, my choices are to help either one attack the other or do nothing, I would expect here to have a choice to try to stop their fight.

During Ch6, Kyra comes to visit and we get to choose if she asks us about Aurora or if she asks if we can be friends, the choice is a bit confusing was this a hint of a future romance, or what exactly was the point of this choice? I think it would make more sense if we were having a conversation and at the end of it we were given the choice if we wanted to get to know her better and be friends.

Other than these few things, the rest so far so good.

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I think, after reflecting, if I had to list some further issues

I felt that a lot of the character’s personality was feeling undeterminable at times. However admittedly this is made up for by narrative plays later on that make me forget the aforementioned thing. Also I get how the hero has always wanted to be one so that makes it understandable.

Typos but a lot of those are being addressed I see so not massive issue

Power selection however I would not want more powers. I actually kind of liked the idea of a non-powered individual :sweat_smile:. However, I think, unless its off the books, this might fit better with the next MC considering this one was affected by that storm in the prologue so I gathered he was changed somhow yknow?

Otherwise If I think of more I will let ya know but my review remains the same. Great story and I thoroughly enjoyed it :grin:

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You can choose to not have powers beyond the small stat boost forced on all characters. There is a hard to get achievement for it.

I don’t know, sorry. :thinking: I’ve talked very little about the next story’s MC unless you’re on my Patreon. Even then, the next story’s MC will have powers by the end of their story, just not for the majority of it. There won’t be an option for them not to have powers.

Thank you so much for the feedback!

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Thanks again for this. I’ve submitted a patch. Hopefully it’ll be pushed in a few hours.

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I finished reading the story.

I must say, the ending caught me by surprise.

Incredible story.

Are there plans for a sequel?

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