Thanks for the lock and unlock @Eiwynn That’s a three-year bookend, wow.
Looks like it was February, 2019 when I dropped off the face of the earth. So, almost exactly three years.
First off, I don’t know for sure if this is my next project. I actually wrote a good chunk of game mechanics on yet another WIP. My unfinished folder is enormous.
But, I came back to this one because I knew I had completed a lot of it. And, it’s fun. I’ve been playing and editing/debugging and I’m far from the end.
I don’t know exactly what state I left it in, but the bones look pretty good. I’m going to keep going for now.
Me too. It’s mostly complete, but it has no upper limits. I’m not sure yet if there will be max numbers or not, but I suppose it will need something so it doesn’t crash. This game will need a lot of playing to find those balances.
Me too! I’ve been reading up on old notes to get all the details in my mind again.
It’s more like having units of various types. So yes, you’ll have composition, but no, your units aren’t very unique. Although you can get wizards. Check the First Post for details.
I don’t think there’s going to be romance. It’s really more of a resource management game. It has a cool story, and you get some character customization, but I’m not sure if romances fit. Although, as the last details go in place and it starts to take on more of an RPG feel, it might.
Yes. You play as the very first ruler, although we know that the bloodline becomes very diverse in Daria’s future. Even more so after Life of a Star Force Captain releases. From working on the end to working on the beginning.
Check out the First Page for more details. This one is getting a little time on the front burner for now.