More good ideas, but also, more things that I don’t have access too. This is a ChoiceScript thing. I don’t plan to update for a few weeks, but if CoG needs to push an update, I will send my errors in at that time too. Otherwise, I’ll wait a few weeks and then decide if an update is necessary, trying to drag it out as long as possible. The few game-crashing errors bug me, but I think they’re rare enough to leave alone for this length of time.
Sorry, I don’t know where you are referring to. Could you expand on this?
I’ll work on all of your suggestions, including this one. I’m aware of this one and I’ll fix it for sure.
I considered a few versions of this, but ultimately, I’d rather have players feel that the inn/tavern system is working. It worked for me, giving me lots of new citizens every turn. I’ll look into the details when I get a chance and make sure that it’s giving the probabilities I had hoped.
That’s an interesting idea. Yes, engineers sit around except for building the big buildings and catapults. I don’t mind them being unneeded, so efficient players can switch them out. Hmmm, I’ll think on it.
I considered this too, but I didn’t want players to be able to avoid making things since they could just trade for it.
Yes, it really is. But boy, it sure is convenient. I played with the economy a bit, but I found that I could upkeep my city with a few merchants easily and still make coins and trade for exotic goods. Once a kingdom is strong enough, you can decide whether to do this and it eventually becomes a good idea, but not right away. Also, you can choose which to upkeep if you start upkeep when you can’t afford all of them.
I agree. I could totally keep adding random events, continue with more tech, and expand even further. But, I needed to stop somewhere.
I have no plans for make a DLC or to significantly expand the game at this time.
You can appease the orcs into a ceasefire and to stop them from warring with you, but no, you can’t conquer them with peace. And yes, once the orcs are gone, Trukok, their former chief, will join you.
Nobody should have had any more resets/updates. There have been 2 and they were early on. I will limit them as much as possible. Saving games is a ChoiceScript issue and out of my control.
That’s awesome!
It scratches an itch for me too, so I had hoped that players with similar likes would find it fun. It’s so different than anything else.
Cool! This game is definitely complex enough for strategy guides. 