In the stats menu i want a part that reads
werewolf: yes/no
depending on whether the player chooses to contract lycanthrope or not
how do i do this
In the stats menu i want a part that reads
werewolf: yes/no
depending on whether the player chooses to contract lycanthrope or not
how do i do this
Use an *if statement.
*if (lycanthrope = "yes")
*stat_chart
text werewolf Werewolf Yes
*else
*stat_chart
text werewolf Werewolf No
Or
*create werewolf βnoβ
*set werewolf βyesβ
*stat_chart
text Werewolf
Would do the same. With less code
It depends on whether they want the werewolf stat to appear on menu before they can contract it or not. Which if they do then.
*create lycanthropy false
*set lycanthropy true
*if (lycanthropy)
You have contracted lycanthropy.
Which would only appear if they have.