Conclusions: How Many and How Varied

Thank you, that was excellent feedback, but if I could ask your opinion on something else. I planning on doing some aftermath endings that would take place several decades after the real endings, to help expand on some of the choices that the player made that might not have made it into the real ending. It’s mostly curiosity satisfying material to see what kind of adult the child (in relation to this thread Link) would become and what kind of life they’ve built for themselves. However, I don’t know if that would really be all appreciated or if it just left people wishing that I’d spent the time doing that to beef up the story a bit more. Thoughts?