I enjoyed reading it! Keep up the good work! @HomingPidgeon covered what I wanted to say about “fully detailed flashback” thing. It felt rushed and honestly was sort of boring to read through.
I also enjoyed the Whippet easter egg
I enjoyed reading it! Keep up the good work! @HomingPidgeon covered what I wanted to say about “fully detailed flashback” thing. It felt rushed and honestly was sort of boring to read through.
I also enjoyed the Whippet easter egg
This is one of the best thing I ever read
You take slow, deep breaths to steady yourself. Who knows who Downfall will match you up against. Will it be one of the members of the Diabolical Dozen whom you’ve actually met? Blue Morpho? Lady Ash? Monstrosity X? The Manipulator?
I read the previous books so long ago I can’t recall if that’s a “The Venture Bros.” reference or not.
Either way: love it. Screamed like a girl when I saw this, sister looked at me funny, asked what the hell and then got even more excited than me when I told her about this.
Oh man, the demo got me hyped. Questions btw.
Q1: Is Valiant City part of CCH canon?
Q2: Since the tactician path got a massive upgrade, do you guys think my MC should stick to his original name (Napoleon) or change it into something cheesy or badass (Foresight maybe?) lol.
It depend of your character personality I think.
If you’ve got one badass, yeah change.
If you’ve got a character with good sense of humor and who knows how to keep his head, Napoleon is just fine.
Personally, I would keep Napoleon, it’s original and Bonaparte was really one of the greatest strategist in human history (far better than all the other to come).
In the end he was not beat by human but by nature itself.
I enjoyed the demo, but I think the reason speck students are now in Prestige should be given and also some little info about the whereabouts of speck’s staffs and how the cities being attacked are faring after the showdown.
Thanks for the feedback! So helpful!
@HomingPidgeon, you gave me a lot to think about re: the loyalty/imprint issue. As you said, it’s a pretty glancing reference, and I don’t want it to confuse or distract readers. And you are spot on re: the errors you found. I’ll fix those before the next update, for sure. I have time to figure out any possible restructuring of what is revealed to the player versus what is revealed by the MC to their classmates. I like your point about not being punished for being cagey, but I wouldn’t want to repeat the information given (once to the player in the narration, and once to the NPCs by the MC).
@Dice, any suggestions for livening up that section? I’ll likely toss some flashbacks to your journey throughout the story (not a sure thing though) but I didn’t want to devote 10 pages to it at the very beginning. (I just added Whippet’s scene right before I posted the link…and I’m not sure if we’ve seen the last of her)
@A-M-A, I’m not familiar with The Venture Brothers, so…it’s not an intentional reference, I assure you! Oh, and did your sister get you into CoG/HG, or the other way around?
@AlexHaydenX, I’ve decided that it is! Actually, the whole Zip! story works very well with CCH continuity. Since the Zenith shields came down about 20 years ago, and that’s when the first generation of heroes emerged, and since the Zip! MC started their career about 20 years ago…? (and I was intentionally vague about the Zip! MC’s origin story). And my vote is for Napoleon! With the nano-bots, someone could play a very small, physically unimposing character who can still find that one crack in the enemy’s armor, so thematic consistency ftw.
@Dwayne, I agree there are lots of questions unanswered thus far, but I just couldn’t start the story with a massive info dump. I wanted to get right into the action. But I’ll sprinkle in info about those things you mentioned throughout Issue 9 to get readers up to speed, I promise. For example, I’m using the travel time to SF (working on these scenes right now!) to fill in the player on a couple of issues.
In any case, some initial confusion is preferable to being bombarded with pages of information, at least imo.
Be careful with time traveling. It can become messy in less time than it takes to say putch.
I said “travel time.”
Just the regular ole 
Ah ok. Désolé. Autant pour moi.
I think I asked about the Blue Morpho in connection to VB before and Eric had mentioned it was just a coincidence. I had hoped to have found another person who injected a reference into their work, since I had a few in Nuclear Powered Toaster, such as a numbered henchman as a potential party member. I wonder how the Diabolical Dozen would fare against the Guild of Calamitous Intent…
I wonder… How many people are in the head of the diabolical dozen ? 
I love the demo! It has me so excited for what’s to come, so thank you! 

I’ll bet you don’t want to edit your story structure, but I’d almost say wait until issue 10 to introduce the powers. I felt like it was an abrupt change that was too jarring.
But assuming that you don’t want to do that, you could start the first scene there instead of a flashback and then move to the dorm with the rest of the students when you demonstrate, just to skip the training montage. Or add a little more context about what is exactly happening. I personally was super confused reading that section and I wasn’t sure what my the MC was talking about with the whole helmet thing and why they were there to begin with. I got it eventually, but it took me like half the flashback to connect it all. I assume it’s because I haven’t read CCH 2 in a long time, but maybe add a little bit more blatant speech about context in case anyone else was slow like me.
I love this series it is so awsome! I’ve played the first two at least 60 or more times, I am very grateful that you will be completing this. I am already hooked and looking forward to the release. Awsome Demo.
This demo is bloody amazing!!! I’m worried that if I continue playing the demo it won’t feel the same when the full game is released… But seriously dude amazing. Keep it up! I think I’m gonna play the previous games again… 
If you put the flashback first, you could then have the option of how much to tell and then give a brief summary of what exactly the MC says. Just a little paragraph, something like “you recount the entire story in grand detail,” “you tell your classmates X and Y but keep Z to yourself,” that kind of thing. And then include the reactions afterwards.
Best birthday gift ever!
Well, I have made two walkthroughs and
I liked Speck puns.
I really hate when Dirty Girl calls Mc Captain Powerless because, even without powers the MC have managed to accomplish a lot more than her, so I really missed some chance to tell her to stop with that and make clear Mc’s point.
Our MC just arrived to Prestige and even they can have some sort of conversation or some interaction with their friends, they’ve need to go to fight, I felt that a bit fast pace, not much and no unbearable)
I’mI still loving Downfall as a character and Nil (my favorite)
I liked so far. 
I understand it’s a big change. The problem is, your gear from Parts 1 and 2 is gone (either burnt to a crisp or at the bottom of a pond in Tyler Park). That gear informed your primary stats in Parts 1 and 2. So I was left with the question of “what do with primary stats in Issue 9?”
I had originally planned to fill Issue 9 with three versions of your epic tale of gaining powers, but I ran into three huge roadblocks:
I felt it was best to rip off the band-aid, give the MC powers, set some cool new primary stats, and get right into the story, sprinkling in details as needed.
But if you were super confused about what was going on, that means I might need to at least sprinkle in a few more sentences about why you (and the others) are at Prestige. I mean, some confusion is okay, but not “super” confusion!
It’s easy for me, with all this crap in my head, to forget that many folks haven’t read CCH2 since 2018.