This is the WIP for the second game in the Colonising Kepler 62e trilogy. The three games are being produced by @Samuel_H_Young (Trial of the Demon Hunter) and myself (The Race).
The first game in the series is being written by Samuel, but is currently on hold. While it is highly likely that this second game will be finished first, The series has been designed in such a way that you won’t miss out by reading this first. For more about the first game, click here
COLONISING KEPLER 62e: EVACUATION
It is the year 2090. An asteroid has been discovered on a collision course with the Earth. Efforts to stop it are futile and the only chance for the survival of the human race is to evacuate the planet.
You are the head of a task force with one mission: Create a spaceship capable and large enough to traverse the stars to the only confirmed hospitable planet discovered: Kepler 62e.
Play as YOUR nation with the game adaptable to over 40 nations
Develop new technologies and use them to improve your spaceship
Manage your budget Should you put money into tech, building, the public sector or security?
Tackle moral dilemmas Who should be saved? Who will you leave to die?
Deal with terrorists Some people will do anything to ensure their own survival
Trade with other nations also scrambling to build their own spaceships
Once the spaceship is built, play as a passenger on the voyage to your new home.
Depending on how your spaceship was built, each playthrough could give you a drastically different story!
DEMO LINK (Updated 10th August 2017)