# Choicescript help with removing choices

**URL:** <https://forum.choiceofgames.com/t/choicescript-help-with-removing-choices/37664>\
**Category:** ChoiceScript Help\
**Created:** [April 11, 2018, 8:06pm UTC](https://forum.choiceofgames.com/t/choicescript-help-with-removing-choices/37664 "2018-04-11T20:06:08Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![john\_baldauff](https://avatars.discourse-cdn.com/v4/letter/j/7ab992/32.png) [@john\_baldauff](https://forum.choiceofgames.com/u/john_baldauff)\
**Post date:** [April 11, 2018, 8:06pm UTC](https://forum.choiceofgames.com/t/choicescript-help-with-removing-choices/37664/1 "2018-04-11T20:06:08Z")

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ok so i have  
What was your best skill  
\*choice  
#I could always convince people to see my side of things  
\*set Diplomacy +30  
\*goto action  
#I could beat any one in competitions of darts or archery  
\*set Acuracy +30  
\*goto action  
#I could sneak around and eavesdrop and no one would notice  
\*set Stealth +30  
\*goto action  
#Very few people could beat me in sparring matches  
\*set Strength +30  
\*goto action  
#I could always find the best tactical maneuvers and lead squadron to victory  
\*set Leadership +30  
\*goto action  
in my script how do i make it so i can make it so depending on what you pick you cant pick strength again as your second skill like what commands would i use

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<div class="post-metadata">

**Author:** ![MeltingPenguins](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/meltingpenguins/32/255855_2.png) [@MeltingPenguins](https://forum.choiceofgames.com/u/MeltingPenguins)\
**Post date:** [April 11, 2018, 8:10pm UTC](https://forum.choiceofgames.com/t/choicescript-help-with-removing-choices/37664/2 "2018-04-11T20:10:17Z")

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```
*choice
   *disable_reuse #option
   *set thing
   *goto otherthing
ETC

```

alternatively you can use hide\_reuse instead of disable\_reuse to hide the option entirely.  
Note: this is when you go back to the same choicebody (this requires a label right above the choice)

the alternative would be, if you make a second, differently worded choicebody with lower gains afterwards:

```
*choice
   *if (diplomacy <X) #option
      *set diplomacy +15
      *goto thing
ETC

```

with X being the amount the player would have after picking something in the first choicebody. Thus, if the amount is equal or above that, the option won’t show.

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<div class="post-metadata">

**Author:** ![john\_baldauff](https://avatars.discourse-cdn.com/v4/letter/j/7ab992/32.png) [@john\_baldauff](https://forum.choiceofgames.com/u/john_baldauff)\
**Post date:** [April 11, 2018, 9:39pm UTC](https://forum.choiceofgames.com/t/choicescript-help-with-removing-choices/37664/3 "2018-04-11T21:39:41Z")

</div>

thank you dude your the best

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<div class="post-metadata">

**Author:** ![Szaal](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/szaal/32/112202_2.png) [@Szaal](https://forum.choiceofgames.com/u/Szaal)\
**Post date:** [April 12, 2018, 2:51am UTC](https://forum.choiceofgames.com/t/choicescript-help-with-removing-choices/37664/4 "2018-04-12T02:51:50Z")

</div>

`*hide_reuse` is another alternative.

Nevermind. Already mentioned above 😛
