And now you’re just another brick in the wall, eh?
Can’t go wrong with some Pink Floyd. Lol
I’ve honestly never listened to a Pink Floyd song until now on the sole basis that my dad is obsessed with them and I’m scared of becoming him. Somewhat fitting.
I think they’re one of the finest UK exports, even if they were from a bit before my time.
I’m not sure if I have a favourite, I like almost all of them. But Breden is a character that never really got to me, a character I didn’t care much to know more about and never bothered me enough to inspire an all-consuming hatred.
I guess the characters I like the most are the ones we haven’t met yet, since that gives me the power to imagine how they’re gonna be like, and I can just have fun with myself imagining a devout MC meeting Aireq of Halassur.
But I’m not sure if giving powers to Yeben is the best call. He’s smart, and probably able to surpass the MC is they don’t choose to over-specialize. I’d be easy for him to start throwing his weight around, trying to gather more clout inside the rebellion and the next time we see him, he’s trying to call the shots. And we can’t just shoo him away because he’s, what, the strongest Theurge of his generation?
Or something like that. I guess Yeben’s choice will be like many of the earlier ones: not completly good or bad. I guess we’ll have to wait and see. But haing him as an apprentice does add an interesting layer to the INT2 MC.
im late … but @Havenstone congratss for the release!!!
Well, except an all-the-way INT specialised mc (which is certainly my plan), who will be able to become the Merlin instead, but even then Yebben may still remain a close second in power and ability and therefore not someone to be easily ignored.
I think at least for my mc his advantage over Yebben as a mage may be his willingness to use true Goety and other alternative sources of magic, as in possibly becoming a stormwright himself.
It’s a difficult call, cause my mc does like Yebben, though not as an RO, but certainly as a protege/apprentice.
Mechanically, compared to the mc he, much like Simon, is probably also over-specialized as in 3 INT but no CHA or COM to back him up in a tight situation, so he’d need to rely even more on some of the others then the mc, not a handicap that cannot be overcome by any means, but he doesn’t have the prestige of being the founder of the rebellion, or of leading the band to victory. So I don’t think he’ll have taken over…yet, but it will definitely become harder to ignore his opinions.
Well, not unless he allies with Breden, Radmar or his sister, as his blindness and lack of general (written) knowledge would still be a (significant) handicap for him compared to the mc.
Well, that was mostly me being paranoid for comedy’s sake. I’m not sure Yeben has strong convictions to the point of becoming a reference or even leader to the other helots like a more charismatic MC would. He’d still have some clout, though.
As for his stats, he does seem to be INT3. But it’s interesting how the stats themselves might differ from people to people, as in: Korszasta is probably COM3, only in his case, that doesn’t really translate into combat prowess; Elery definetely tilts to the INT side, but in her case it seems to manifest more as a way with strategies and not an encyclopedical knowledge, like the MC.
If anything, I would see Yebben more as the Merlin to my MC’s King Arthur if you can get the comparison. Sure, he will have his opinions and share them with us but I seriously doubt that he’ll try to take over the rebellion when the fellow rebels sees us as their main leader and currently fighting for them. Yebben spent most of the game keeping count of the food and watching over the children. But then again, the biggest threat would have to be Breden since he/she seems want to be the one to lead the rebellion but we kinda took the spot from her during that Harrowing so they might have some resentment towards us for that. Radmar may be a hot headed idiot but I think he trusts us enough to lead him and the rest of the helots.
True, for the mc COM seems to encompass tactics, personal combat prowess and some strategic insight, whereas our followers seem to be leaning more heavily towards one sub-stat or the other. Simon seems to be mostly personal combat prowess, as does Radmar. Only Radmar is likely to be a 2 versus Simon’s 3.
For the high-INT mc it seems to again be a generalist stat encompassing literacy and book-smarts, some street-smarts and of course magic, whereas the other characters again seem to be leaning more heavily into one or the other of these. Pin seems destined mostly for book-smarts if she continues developing her skills, Yebben of course leans all the way to magic and sheer mathematical prowess and Elery seems to be COM 2 INT 1, where her INT leans towards strategy and street-smarts.
This means that even if our mc’s chooses to follow one path, such as mage in my case, all the way they are still likely to be overshadowed on some highly specialized field or the other by other characters, but unmatched for breadth of knowledge and ability in their chosen field. In other words a natural leader, no matter which path we choose.
With the high cha or even any aristocratic mc can see the comparison, with my mc not so much. While I think that Yebben may well become better at certain magical things, I think that the mc who continues to specialize all the way to 6 INT will be unmatched in sheer magical versatility, while Yebben and most other mages are more likely to specialize to a greater degree. It may also be that 6 in anything is truly extraordinary and Yebben caps out at 5, provided he survives long enough.
I’m not sure if it is a question of if. In case the MC keeps making choices their followers disagree or just consider imoral, they are going to do something, like lean on alternate leaderships who share similar objectives. Rebel X might not be much of a leader, but they might become one if that’s necessary.
Maybe his COM is much more focused on scrumball and his own prowess, considering he often gets a bunch of outlaws killed whenever he has to lead anything.
I’m wondering where Zvad fits in all this. The MC seems better at leading (comparing both their results at the Tithe Barn), but I think the Whend is much more experienced. Maybe a bit of his stats decayed because he’s not so young?
My MC isn’t so concerned with combat for now but he does sorely need to improve his charisma to rival Breden (I’m so sick of Breden trying to sway my rebels to the helot camps in Chapter 4). And he probably won’t learn how to fight properly until a situation occurs in the Xaos-Land that shows that he does need to learn how to fight. I’m kinda hoping by the sequel, I will be able to improve the charisma so he will be able to sway people to the rebellion without needing Breden’s help and since he is the leader, he’s most likely going to have to deal with politics that he may face once he gathers enough support to ignite a civil war against the Karagonds. But once that civil war starts, I’ll try to improve his combat prowess and tactics but I won’t ignore the fact that there will always be someone that is better than the MC in a specific area. Every leader does have their own circle of people that they do depend on and to help them come to a solution that could be acceptable for everyone.
True, you can create a 3, 2, 2 attribute distribution character by game 5 in the end and then you might be a true King Arthur (in some of the many stories at least) jack of all trades and master of none.
But even if you specialize the mc does seem to have the natural leader “X” factor (less pronounced then in some other games, but it is still there) and is likely to be a generalist in their chosen field, if a very, very powerful one, focusing more on breadth then depth of knowledge in their chosen field.
Well remember that even a 1 is supposed to be significantly above average and most people won’t even have it in one attribute, let alone more then 1, like the mc at the beginning.
I welcomed Breden to my company under false romantic pretenses, then when the poisoning event came, my MC just picked up an axe and started hacking away at them.
Lol in mine, Breden gathered enough support that after the poisoning if I killed him, my rebels would kill me. That’s probably because I stayed compassionate throughout the game but next time I do play it, I’m just going to execute them to see what happens. And my main romance right now is Suzane. There’s just something about her that I enjoy. She’s a noble but yet she shares the same opinions as I do and she risked her life just to join the rebellion.
Now Erjan of Halassur. Apologies for the name change.
And in belated answer to @Tee’s upthread question, the game somewhere describes the omphalos as a circle with a cross superimposed. It may also incorporate a spiral.
What do we think Bleys’ stat distribution is? He strikes me as an INT 3, COM 0, CHA 0 but specialised in economics rather than Yeben’s magic. I think he might end up being the secret most important character if you recruit him and are interested in setting up a functioning state as a non-INT focused MC.
A value of 3 in any attribute is very, very rare and I don’t think any of our followers other than Yebben and Simon actually have it.
I think Bleys is INT 2, with nothing else remarkable and specialised in economics and trade.
Korszata I think is COM 2, CHA 1, as he, unlike Simon used to be some sort of commander. I already said I think Elery is COM 2, INT 1 and Radmar is COM 2 with probably nothing else special.
What was the latest steam patch for Choice of Rebels about?
I guess it comes down to the meaning of the stats. The reason I’d potentially argue INT 3 for Bleys is that the tricks he employes are largely unknown, and even experts in trading (merchants) don’t know about them. He manages to fence more hot goods in 3 weeks than standard by all accounts competent fences manage in a year. But yeah, it really depends on whether INT represents specialised knowledge or natural talent or both. Certainly it’s something an INT 2 MC doesn’t know how to do despite the fact it gives them intimate knowledge of things like the secret language of the merchant’s guild, he’s better at his specific area than the best possible MC at that time. Or, possibly, you can’t actually map stats to non-main characters because of the fact that they’re specialised rather than generalists in a skill.