Recently I’ve gotten into some long periods of staring at my computer while my mind is adrift elsewhere thinking about stats.
There are game with several stats like The Lost Heir, while there are games with very few stats (at least personal stats) like the Infinity Series.
The Lost Heir has a huge amount of stats, and every single one of them comes in use at different times. Some stats are considered very OP and make several instances of the game “easy”, however the game does make good use of most stats, while the Infinity series uses only three stats for the character and still does a very good job in their usage.
I know there are many CoG and Hosted games with great stat usage, but I am only using these two series as a reference, because I’ve played them both for hours if not days on end and feel most comfortable with using them as examples of good stat usage. Also I do realize that TLH is more in line with power fantasy, while the Infinity series is made to not be one.
My question for everyone is how do you go about stats. What are your general feelings on them? Is seeing ten or twenty different stats on the choicescript_stats page too overwhelming? Is only three or maybe even no stats, underwhelming? How important are character stats to you, and what is in your opinion the “golden” number of character stats if there is one, and how frequently do you care about stats or stats being used in game, whether it be passing a skill check, or simply a change in dialogue, or even changing what options or paths you can take entirely.