Max mentioned on Discord that he’s working on moving the demo to the new site (CoG demos) These things take time, and life also happens, so let’s give him space and be patient
Take your time in finishing this project, we have the patience for a game such as yours. Anyways, I’m a big fan of assassins, and that’s why I have a selfish request — pls add more assassination missions !! You can make it a part of the core story, or side jobs, but pls add these types of missions!!
why I can’t play the demo ?
It wasn’t yet ported to the new hosting site after the old one was closed. It will eventually be there, but there’s no news as to when that happens. I’d recommend being patient for now.
@MichaelMaxwell So how are things goin on you’re end?
Also a question could you still romance raquel as FBI since it looks like a really probable scenario if the romance is thought out perhaps. Just a genuine curiosity.
I can’t see to find the play test anymore can someone help me with it.
Pretty sure it hasn’t been ported to cogdemos yet as author has been dealing with some personal stuff
He answered that around post528ish. You can not continue to romance archangels if you go fbi route or vice versa. Some characters like rook and mouse are from both side tho.
The link isn’t working !!!
wanted give a try but well link dosent work^^
@ThatsOk @DropsCity1992. Thats because that link use to be the dashingdon site link for the game and has yet to have been put anywhere as a playable demo so just be patient the author will do so when they are ready.
dont worry i wont rush him privat life comes always first but wasent sure if its cog issu again or old dash link
Link?
@Sujan_Dhakal ok then
Not allowed to be shared on here
Finally found it
Just wanted to drop you a quick note to say how much we appreciate your work.
Your stories have this incredible way of pulling us in and making us feel like we are right there with the characters.
It’s a gift, honestly.
Your well-being is what matters most, and we all are here rooting for you as you navigate through this.
SPOILER
I have to say, the “sick arc” was the worst arc I have ever played or read in a Choice of Games title. It was just frustrating and not fun at all, and it didn’t feel necessary either. Additionally, some dice rolls shouldn’t exist. For example, in the FBI route when you fight the ghost character, you “lose” regardless of whether you pass the check or not. Even rolling a natural 20 doesn’t make you win, and I mean the fight cause I understand that the guy had to run away for plot reasons, but he could run AFTER losing. So, what’s the point of the check? When the result is already scripted, there shouldn’t be a dice roll. It’s incredibly frustrating to pass a check and still lose an encounter. Overall, the game isn’t too bad so far, but it doesn’t measure up to the first one (which is fine cause the 1 one is top 3 CoG/HG if you ignore the minor problems) for several reasons. The pacing is bad, and the plot is a downgrade in terms of what truly matters; many elements feel like filler. Some problems from the first game persist, such as the scene in the apartment when Rook comes to save you in Book 1. When the elevator door opens, even a distracted Rook manages to do a lot—he kills 2-3 enemies, while our character just stands there doing nothing. It’s frustrating; the moment the elevator doors open, we should already be shooting since we know the enemies are coming. There’s no reason to wait so long—this isn’t a turn-based game. This issue was common in Book 1, and it still occurs in Book 2. In scenes featuring ghost members, things often turn frustrating for our MC. While I understand that we need to see how impressive the ghost members are, showcasing their abilities by making our protagonist seem foolish is not an effective approach.
On a positive note, some aspects have improved: damage now matters, and the FBI route is completely different from the Archangel route. This isn’t just a minor change; it involves an entirely new story arc.
P.S.: Some choices in the archangel route didn’t make much sense to me. Often, I found myself playing as the ‘tank,’ but my character was usually one of the last, or at best, the third to enter through a door during firefights. Ramiel and Uriel would always go in front of me. It was frustrating—I’m the tank, so why doesn’t the game give me the option to go in first? I felt that the second game strongly pushed/forced us to be the ‘Smiley/Face of the team’ type of character, regardless of our choices in the first game or our status/items.
For those wondering, yes. I am still working on Breach. Yes, I still plan on moving the public demo over to CoGDemos. I just… have a lot going on and a war between two nuclear countries right next to where I live was not on my schedule
And yes the next phase of Breach 2 will be private testing, for anyone who wants to be a beta tester, it will be held in this forum and open to anyone who wishes to join in, the same way I held Breach 1’s beta testing.
Thank you for your patience and feedback. I will always announce any updates both here and in the Discord server at the same time.
Does anyone knows a way to get as little casualties as possible during the raid to Greg’s secret place or is that unavoidable?