@Elle_Rillaine yes, I agree that many of the characters are a bit too stereotypical, particularly in the first half of the game. I’m hoping some of the later characters make up for that, and I want to re-write a few things. Actually I just improved a bit the description of Arthur and Charlotte.
@GenecoInheritor yes, that sounds about correct.
@AlexFalkor @lokidemon007 the problem with this is that the game would become a nightmare to code. Note how there are so many powers already. I’m happy to include extra ways in which existing powers can be used (in that respect I’m happy to code any suggestions), but adding more powers would just be too much at this stage (I think I have more power options than any other superhero game, by a long stretch…)
@Pedro_Ferreira I could potentially include such a thing (it would’t be too difficult). But, could you give me 3-4 instances in which you would like to do that?
-Added a grandparent’s watch and a holy book to list of objects at the beginning (box next to the bed, aside from weapons, etc). Does anybody else want any additional objects there?
-More background information has been added on Charlotte and Arthur. Is there anything that anybody would like to ask/talk about with them when they get introduced?
-Extra dialogue options Chs 1-3 (anything else you would want to say?)
To do list
-Make changes to the story to allow MC to start of as a vigilante, or not even a hero at all!
-Motivations for evil characters (something like 3 reasons like power hungry and desire of money. A destructive desire of vengeance against someone with power who did a pc a wrong (destroy pc career, killing family etc) And 3 what I call The bloody Idealist, That’s the one that wants a good thing but use wrong tactics and don’t care about victims in the process.post #529 @poison_mara)
-Add extra dialogue options (sarcastic option and a cocky nothing can take me down. Added up to chapter 3).
-Add some more 5 point or 15 point “small powers” (thanks @Sempurus, post #409. For example, "I can identify enemy weak points (fighting +15), thanks Blank).
-Add possibility of port official trying to run away (fly, teleportation, water breathing to catch him, weapons dealer has a mercenary to fight). Possibility to turn them in.
-Add option for MC to invent a gadget? (high engineering and intelligence) High Frequency Blades, Railguns or Gauss rifles, sprays to stun,
-More choices of professions (student, scientist?). On the 4th day there should be difference (engineer called away to building, student going to lecture). Thanks @GenecoInheritor
-Add instances of use of engineering, law and journalism to provide extra info to MC
-Re-write some of the dialogues for co-workers, to add flavour (a frequent complaint, so I need to work on this!). More interaction with them.
-Place all powers chosen in the power choosing page, add possibility to clear and choose again.
-Possibility to romance boss/Emily? to have a base? working for a government organisation?
-Mr Watson chapter part II and III (romance Catalina?), Black cockroach sidekick, other sidekick, billards bar (total 5 extra)
-Possible human genome storyline? (post #431)
-Have co-worker have a birthday party? (post #470)
-Change the definition of the MC (san-kyu, ni-kyu, depending on the number of hero points that they have)