Almost finished with Highway Wars, and Nanowrimo starts this month, so I’m hoping to start to now make some quick progress on this game. However, before adding any new content I’ll be mostly trying to finish addressing all the points below (as otherwise I might be carrying bugs and problems to the new parts of the game)
@Natman1025 -Already, there are difficulty levels in the game. I feel that normally people who complete the game in a given difficulty might be trying to then solve it in a higher difficulty, and not the other way around?
@IronRaptor telekinesis at the moment can be used to slow down your opponents. Let me know if there are other uses you want for it?
-Fixed bug with port official referring to MC as male (@tooweiss
-Telekinesis has now been tweaked. There are two levels, weak (only telekinetic blasts) and normal telekinetic (can also slow down enemies). Port official can now be intimidated with telekinesis. Any other places where it should be used? (@IronRaptor)
-Added no slip power to water powers. There is now one additional moment in the port where it can be used to prevent some damage (together with flying or regeneration)
-Added possibility to chase or teleport out of bank in first encounter with Steel Aeronaut (if MC can teleport of fly)
-Added possibility of using gravity powers in masquerade on woman
-Re-write some of the dialogues for co-workers, to add flavour (a frequent complaint, so I need to work on this!)
-Add some dialogue from co-workers wondering why MC is so badly hurt.
-Look at possibility of influencing boss with mind powers
-Change the description of why the MC is being shouted at (if high charisma/intelligence they should refer to frequent absence, little work done, etc)
-Suggestion for powers: ability to mess around with Richard as payback (splash the coffee in his face or if you control fire you can boil his coffee to burn him, if you have appropriate power).
-Place all powers chosen in the power choosing page
-Add extra time manipulation powers
-Water powers are underpowered. Add “unaffected by slippery surfaces” (maybe MC can slip and lose some hp in some section). Manipulate acid (“acid blast”?). Freezing floor (stun), Acid (painful stun?)
-Suggestions for powers from @Chaosteress (Message #45)
-Possibly add personal time manipulation (speed up, slow down MC)
-Add option to clear powers and choose again
-Check extra power suggestions in post #100
-Rework some situations (showing, not telling, post #78) “For example, you said that not everyone is willing to accept powered individuals and simply want to experiment on them. Rather than telling the player that, show them. Have the reader encounter a group of people who are vocal about their distaste for superheroes. As the MC walk through an electronic store, have a segment show up on a TV on how scientists believe that these powered people should be “examined” to further understand them, sugarfrosting their speech to hide their shady intentions.”