Assassins of Imortallia

You hurt yourself to hurt someone else.

Hmm a name, this was an early work from a notorious thief named Yuki Kiyomasa.

The name of the spell is Konran.

@Razgriz Hold on…is the notorious thief part, part of the lore? Or is he titled as an assassin

Part of lore. And it’s a she :stuck_out_tongue:

Hehe my bad @Razgriz =p

Updates
-Both forbidden and normal spellbook have been greatly enhanced.
-New npcs added to the game.
-Hidden treasures fixed.
-Bonus chapter added. (Accessible after city scene)
-One path through the city completed (Rest being worked on)
-Assassin lore, bloodline/storyline in the making.
-Several spells in considerations have been accepted and added.
-Dragon Set being worked on (Still accepting input)

@ Arcania what type of set should the dragon set be?

I have absolutely no idea @alexxo97 =p Hmmm Dragons…dragons…dragons…if nothing can be thought up we’ll just have to replace the set.

Everyones rank meaning Artemis…and the player will be revise to make more sense for future updates.

@JLBH as was pointed out once, we’ll have to take a glance into the past.

Well there could be powerful weapons like maces , axes and things as well as a combustion spell that incinerated the victim instantly also dragon bone bow and arrows , that would be nice

@majinassasin12 Hmm isn’t maxes and axes and such more of an ogre setup. Are you meaning the weapons are enchanted with an automatic combustion spell?

And what would the dragon bone bow and arrows do that make them different from other bows/arrows and not overstep the power boundary of the relics.

How about a cloak made out of a fabric that dosen’t burn (maybe made out of dragon scales
a sword and whipblade both of them have a button in the hilt that coats them in fuel and sets the blade on fire

Perhaps for sorcerers legacy, yes I think the dragon set doesn’t fit the secrecy, assassin theme. Although do you have any input for a replacement set? @alexxo97

Litch set? terrore set
scythe, long black robes tons of poison? maybe robes have anti magic and illusion enxhantements making you look like skeleton

poison set already created, individual sets. The scyth is fitting. But it’ll need a couple more items. mid, long, and short range weapons… else there should be a way to implement magic. Still considering a magi set.

so scyth for mid
bone daggers (made out of the middle finguers of previous victims ?) for close and long range
skeleton costume/ enchantement to make you look like a skeleron?
plus black cloak

and here you go reaper set

Scythe for mid or close range? I like that thought ^^ Essence infused bone daggers perfect for close range…a costume doesn’t quite show longe range capabilities yano ^^

Or are you saying that the costume is enchanted so that it would entrance utter terror into those who see the user from a far distance? Although being seen usually means that one has failed their mission, and a divine wearing it in public instant guardian hunt fest.

@alexxo97 remember 3 for each set or an enhancement to weapon to cover for another weapon in that set. Like the dragon weapon idea.

Update-Hidan/poison set full listing added to assassin overview in avor.

@Dark_Stalker ah yes just reread and understood, a spell that when you hurt yourself…the target is harmed… I like Just come up with a name for it and the author of the spell.

Reaper set:

weapons:
scythe mid range
bone daggers close range and can be thrown for long range

Armor:
robes with an enchantement that makes you look like the grim reaper (as long as its only a single person who sees you then no one will believe him because you look like an apparition)+fear factor

@alexxo97 I see the armor factor…then again there is still the part on thats only 1/3 weapons for short, mid, and long range.

hmmm maybe add a small xrossbow for long range because its silent and deadly wich works with the general idea of the set
reaper set:
long range:crossbow
mid: scythe
short:bone dagger
armor: illusion enchantment cloak give look of Reaper +terrifies

@alexxo97 Still only 1 in each category, but hmm we’ll have to throw in spell or some kind of enchantment to the weapons to make up for it any ideas?