Assassins of Imortallia

Yeah :stuck_out_tongue: got to have a reason why this stuff is forbidden after all

Have you seen the old assassins legacy thread, made to give a general layout of the spells and weaponry. I’ll see about getting alink here its really short although I didn’t format it correctly so parts are missing and some were put together lots of errors =p, anyywho

it should give you a picture of the weapon summoning along with the forbidden magic, tell me what you think. 3 minute long demo ^•^

for the thread… https://www.choiceofgames.com/forum/discussion/1425/assassin039s-legacy#Item_107

for the demo…
https://dl.dropboxusercontent.com/u/166581484/newwebtest/web/mygame/index.html

Or only if you see the place it could give another option to deal with guard while climbing and as a weakness it could mess up if your not umbra the more umbra less a chance of messing up?

umbra naturally represents self power and authority, while divine team and bond,

one remains in the shadows while the other in public seen but never known to be an assassin.

To summarize its more mental then anything. Espionage stat was made for that purpose @Dark_Stalker

Its like ninaja gaiden on paper lol great demo

So divine is like batman in the sense that people see them but don’t know they’re more than what’s on the surface?

So is umbra full time assassin while divinity still can have a normal life as long as assassin life is secret?

@Arcania

THIS GAME IS SIMPLY MAJESTICALLY AWESOMELY SUPERBLY WELL WRITTEN! Great Job!

@ChimeraLord Well that’s a new comparison =p

@Razgriz sort of…think of it as…a group of bards who own a inn all the employees are assassins, as in the bards are…assassins. Most if their targets are customers. The assassins work as a team from killing to cleanup, unlike the shadows who are solo. Divine might be so smooth as to slip into drink and pretend its a drunk…see where I’m getting at?

@Dark_Stalker omg >_< read your comment after I typed all that, that’s pretty much it. Well raz you got your answer ^•^

@Dragonslayer that made my day <3, I can feel those caps locks screaming straight through my screen ^•^ my deepest of appreciations.

@Arcania

thanks. ^^

So tell me dear dragonslayer would you think dragons in this game would be out of place?

So Mara has to be a divine? I like the idea, but name sounds so religious Glamourous star or femme fatale sounds better, but is just me lol :wink:

They wouldn’t be out of place as long as you can ride them into battle.

@Arcania

No, they would make this game a hell lot more better, for what I think. With a sufficient bunch of history, for example an old legend comes to life. Your choice, man.

I can see that ^•^ of course main focus will have to revolve around assassin so I’ll have to minimize dragons rile but I don’t mine including them.

@Dragonslayer me what was your favorite and worst part of the game ^•^

@poison_Mara divine assassin fits with the theme and magic, and being the opposite of shadows…but I’m sure we can think of something else if need be.

@Arcania

The starting when I get tons of options to kill Duke. It shows the massive freedom in the game.

That was the plan ^•^ of course to improve combat scenes I’ll still have to complete…the sets…yes that’s it! A dragon set ^•^, or maybe an elemental set…or both…hmm…

bombs, claws, whip (tail), hmm I’ll have to work on expanding that…

I think the guardian path should be more ranged weapons to remain predator the stuff traps and things like that however I believe the guardians should have charisma and leadership stats as they are very rebellious in nature

You’ve read the guardian codex right? @majinassasin12 I’ll take that as a definite maybe ^•^

Well the new demo is really taking a new perspective , but know I’m sad I got invested in the old one and boom it’s entirely different know :((