Tenants like rules? I’ll be happy to support umbra.
Exactly so. And yet not so. Guidelines I mean, like description. Their way. Their oath, how to explain…
Like…
There is no chaos, their is harmony,
There is no pain, there is healing,
There is no suffering, there is protection
Random but something like that, and yet nothing like that.
A chant? How to explain it…sigh
Lightning element some based off infamous
Brain drain, allows you to restore life and essance by draining electricity from people’s brains Must be touching their head, extremely flashy and considered evil. Can be used on dead to to see last moments of life.
Conduit
Turn into lightning to travel faster among conductable surfaces and electrocute anything you pass cost 25-75
How about some arts that can manipulate darkness and light. Naturally lightning can be considered for the mages. sigh I’m going to have to reorganize the spell listings again…
Brain Drain is a bit too close to the normal art of Drain. The restoration part at least.
Viewing the last minutes of someones death well that’s another story, we’ll need a new name for that one.
There are no morals, only dark
There is no weakness only authority
We walk in oblivion
We are the shadows, we are umbra
Well well that didn’t take long. I guess that will be the unofficial one for now up until we take in more suggestions and update things a bit,.
Light and dark
Dark open a portal to oblivion that sucks targets in only used in areas without direct sunlight
Light
Shoots a beam with the power of the sun direct sunlight only
So a light form a torch or practically what your saying if the sun is out no dark oblivion portal, moon is out no light move vice versa right? We’re gonna nee to spice up the name and set a essence cost.
Do you have a mantra/tenant for the divine assassins?
If your inside it doesn’t count unless sunlight is going through a window
Dark
Call of the dark 75
Light
Sun spear? 75
Should I try for something neutral?
When it is dark we are the torch that lights the way
When there are hardships we overcome them with our bonds
We are light, we are (insert new divine name here)
Hehe Perhaps some neutral but I’ll enter as is for now. Ah I can see how I can implement that.
It’s soothing 
@Dark_Stalker When you do figure out your character bio make sure to send it to me. I have special plans for that one 
In the main time game development continues. If anyone has any input on Arcane art suggestions feel free to send it up.
You better not turn stalarkder into a browny!
Awww =( So much for that plan >_> Hehehe but I have special plans indeed for him. Once you send the rest of his bio that is =p
Sorry for the long period of absence (Although minor updates pop up here and there unannounced-especially Avor)
Just a notice I’ve been doing some hardcore research and the likes, I plan on recreating the entire game. Well of course I’ll redo most of it and make small edits here and there. But the main concept behind it, the game will be remade.
But there are two ways to go about it…
CONCEPT A: The assassin order remains an underground society (As it is now) (I think I forgot what I was thinking of…but I guess I can say things carry on practically the same way it is now with a few twist here and there.
CONCEPT B: There is the concept that there exist a single unified empire bent on conquering the nation and all others across the sea and so forth including the surrounding realms. The assassin order are part of it’s main elite military group who rebels, loses, and is exiled far off to the outer rims of the land. Decades pass , they rise up and wage war. They become a militaristic nation state and wage war on that Empire.
This concept allows for the MC to be a feared or revered person as they are a prominent figure being an assassin. (Recognized by uniform). While also allowing them to go into the enemy state to complete their task and carry on the story-line. Staying in the shadows following either concept of umbra or divine. Perhaps the empire will have an equivalent and the MC can choose between both.
Still deciding and doing some thinking and minor works, while keeping in contact with prominent writers to build side stories. In concept A, the assassin order are still a very secretive group that keep themselves hidden. But when seen within their own land they are revered and feared. Just to note.
A turn in the war, civil war, rebellions, invasions, discoveries, crossovers, new powers (militaristic and personal),
These sort of examples and random happenings.
These changes are mostly to help with the layout of the idea of merging sorcerer path in the game while also being able to pick a path between assassin, sorcerers and such.
Ah forgot about that…was adding achievements to the game…I knew I was doing something…
My apologies however there seems to be something I’m overlooking that I can’t find thought I fixed it earlier but ah…
Hmmm I’ll have to get some background help on this, strange I only have this problem on this file…as far as I’m concern I’ve put it in perfectly, how strange…
I have been having trouble trying out the game because there has been error that keeps popping up saying that there is an non-existence achievement.

