Assassins of Imortallia

Got another error
line 5090:
after the shadow travel

sigh One moment. I’ll see to it.

There that should do it.

@Arcania You ever wish there was a button to automatically fix every bug in the game ? xD

I read in the description thatyou update every friday? how long are you gonna keep that up or have you already stopped?

Hehe I’ve been on a daily updating, usually though my often updating involves miner things or the codex’s. Preparing for special encounters and working alongside amazing writers such as @Roslyn_samalt06 to host side missions. But yes,

I will keep consistent to every friday (Thursday if I’m aware that I won’t be available Friday; Saturday if not.)

Almost forgot I have been putting alot of thought into the bandit scene, I plan on completely revising that entire scene. I don’t know what made me think of bandits…I must have been sleep deprived for ideas =p Anywho I’ve got a nice disturbing, mystery like, creepy stalkerish scene for that.

I wonder If I could do something with the attack plans…ah yes I’ll move it for Sage ranked scenes…yes sending out squads for war…just needa revise from 2 people to…

^
Ignore the last couple lines…self thinking again =p > I’ll see to having that as the next update. Feel free to tell me what you think of the introduction of the Chapter 3.

@Arcania found you this

I got that too I believe it’s cause you ran out of essance.

Yup you ran out . I’ll see about fixing that when I get home. Strange that happening. I’m not sure how it happened.

Alright time to get fixing.

Alright that should do it if the problem persist lemme know :slight_smile:

EARLY NOTE: LEGACY OF THE ASSASSIN IS GOING UNDER A …hmmm…OVERNIGHT MAINTENANCE: Bandit Scene is being completely revised, and by revised I mean replaced. Game should be playable after an hour after this post.

Actually I’ll work more in depth on this all day tommorow.

Something appears to be afoot. Or maybe ahead?

Ooh, ooh, are they detached plz be detached, plz be detached… I love it when body parts are detatched…

Hehe It’s still a work in progress I got the starting idea in there, but…I’m still thinking on the details of what the MC is actually encountering…

In the end let’s just say I’ve got something special planned.

Does that mean we should gut this something? Ooh ooh can I can I pleaaaaaaase get some more opportunities to crush stuff with shadows?

More shadow control hmm…

OHHH there are two announcements I have of late…

ONE: Due to popular wishes and a bit of pushing from certain people =p The familiar will play a bigger role, along with its own stat thingie which some of you might have noticed by now…still finalizing it nearly all the codes for it is complete (It was quite the hassle). You will be able to name the thing and build closer bonds and what not. (Doesn’t mean it’s going to show you anymore love than it is right now.)

TWO: After much thought and much work I have decided there will be another path within the legacy. To join the Magi Order, leaving the path of the assassins and have your very being become rewritten.

Along these announcements I guess there is a third one…The use of essence and other arts…Magi will have a range of arts, but not the deadly assasins arts. Assassins will be limited to two things. 1 Using arts that are part of their sects (Shadow control and other umbra arts. vice vera for divines)(Neutral players will be able to use both but not the full range of both.) 2 Certain spells that aren’t exactly assassin or sect related won’t be usable by assassins>moved to magi only , such as dragon breath and other elemental magic that will soon be…moved to the magi list.

Wow that is alot of typing…

Just one final thing…since becoming Sorcerer is now an option and abandoning the assassin art the game will be renamed from legacy of the assassin, thus the entire intro must be rewritten, thus I need to make a new thread ^_^.

Oh and any others looking to aid in building the sorcerers legacy part let me know. Along with character bios…and other side stories. Including the familiars.

And that’s everything. Thanks again everyone for the support. :slight_smile:

So only non sect related so that means most of mine our safe but what about hunters bond?

I haven’t reviewed the spell list clearly yet, hunters bond is the one that hurts both the target and the user? If that’s the one it is clearly none elemental therefore belongs to assassin, which sect…probably both.

Alright I love my magic and mages so I’ll help with what I can just private message me what you want like character bios spells magic fights and other magical stuff

Prrrfect. Appreciate it. I’m going to need to work twice as hard, but it will put my mind at ease having the legacy remade.

And I do apologize, but guardians will remain unplayable you will be able to eventually interact with hem, but not become one do to their nature…hehehe

@Dark_Stalker that includes you if your able to think up any spells.

Mass Warp, change weight of an object or person essance depends on change
10-50

Sent list of questioning details over mail :slight_smile: Any other devious and miraculous arts you wish to add.

Two more announcements more like summonings =p

ONE: Looking for someone to help write the umbra/divine tenants

TWO: Going with popular thoughts and talks divine will be renamed. Do send your suggestions and we’ll see to doing something of it.