So for a Wip I am working on you have four main character stats. Charisma, Combat, Intelligence and Stealth.
These four stats determine your proficiency in certain activities. Combat relating to all things combat related from personal combat skill to combat tactics, etc.
Charisma relates to your ability to read people and influence them.
Intelligence, in my wip at least will pertain primarily to business endeavors and logistics, alongside your overall theoretical knowledge on all manner of things like Geography, mathematics, etc.
Usually, decisions will check one stat, sometimes it will check a secondary stat to see if you succeed.
These four stats, also represent four main aspects of your nation.
Charisma represents Diplomacy (Specifically foreign relations)
Combat represents Military
Intelligence represents the Economy
My main problem here is stealth. What can stealth represent nationally? When I think of stealth, I think of spying, gathering information, etc. It has to be a beneficial stat too, so it can’t be something like crime or anything.