This indeed - and in my case, it even seeps into other games, which I personally think is good - I rather spend money on something that gives me more choice and even connections to the characters there in than to linear stories where you cannot even affect the attitude of the characters. I won’t be a, ahem, telltale but yeah, there are those out there, lying every time. Not CoG, though.
Sometimes I find myself thinking CoG games are short, but I believe that is another credit to them - I simply want more, just like when a good book (or film etc) ends. I don’t want it to end, I want more!
I don’t buy many games, already being picky, but I buy most CoG games (and hosted). Why not all? I don’t care for the setting, usually, or I find something in the demo I don’t care for, so I pass.
On another note, for me, character creation is an insane plus - more so if people react to some aspects of it, be it big or small - and to go to a well known game where it doesn’t matter on the whole (wish it affected more, like in previous titles) - The Elder Scrolls V: Skyrim. Did I spend too much time there? You bet your wholly socks I did. So I love myself some custom characters.
Lack of gender choice often leaves me, well, cold? I find it odd. Can not explain why, but there it is. And one gender, unless it is my own, is even worse, I fear. Why? I be a curly little pigtail if I know.
Branching stories is something else about CoG, by the way - not splitting and never meeting, but diverting and then rejoining in a wholly natural fashion. That is, for me personally, another huge appeal as I love replaying games unless they are 100% linear with choices of no consequences (see above).
Oops, all out of rant! 