# Afraid to write, afraid to publish, your opinion?

**URL:** <https://forum.choiceofgames.com/t/afraid-to-write-afraid-to-publish-your-opinion/17963>\
**Category:** General\
**Created:** [June 3, 2016, 1:57am UTC](https://forum.choiceofgames.com/t/afraid-to-write-afraid-to-publish-your-opinion/17963 "2016-06-03T01:57:24Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![FairyGodfeather](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/fairygodfeather/32/16709_2.png) [@FairyGodfeather](https://forum.choiceofgames.com/u/FairyGodfeather)\
**Post date:** [June 3, 2016, 8:03am UTC](https://forum.choiceofgames.com/t/afraid-to-write-afraid-to-publish-your-opinion/17963/14 "2016-06-03T08:03:59Z")

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It’s fully possible to create a game without stats.

I would definitely play a game without stats.

I’d suggest starting simple when you’re making a game. Read over the topics on the blog. Think about stats. Write your story without them though if that’s what’s easiest.

Maybe use a few simple variables to track specific events. Start small.

I speak a bit more about stats here:

> [@Newbie writer questions about statistics?](https://forum.choiceofgames.com/t/newbie-writer-questions-about-statistics/17603/5):
>
> I find stats the most difficult part of writing the game. Trying to keep track of them all. It’s just so very complicated. I’d say first and foremost, if you don’t have a head for stats, then you don’t need to make them overly complicated. The stats can supplement the story. Looking at games you like, looking at the code, that’s the best method to learn. Then just start simple, and try things out for yourself. If you look at Creatures Such As We, it doesn’t even have a stats page. There are s…

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