A Middling Life WIP-Demo

At the moment your character has not been born as yet, in this next update you will be and I’ve removed the only gender locking line. I initially considered gender locking in a way similar to Lords of Aswick, but following some research involving medieval women a little further I’ve degender locked it, changing it so that a female can rise in the same way as a male character. For example Alexia is no longer Queen Alexia but King Alexia, and if you play a female you can still be knighted and become a Syr.

Thank you a lot for your in depth review. You’re correct in guessing that some of the dialogue is how the characters talk and I’d actually been making changes along the same lines as a lot of your points thank you. The thing with the gender is that I’m walking the line between the politically correct gender-equal environment we have and love here at CoG and that the medieval world was not that. I’ve been taking steps to attempt to equalize it out more in this prologue. The weather choice actually does come into play because it sets up both when your character is born, their patron deity, and some details about the battle. I just couldn’t think of a type of weather that would fit summer since I’d taken storm for spring and heat for autumn.

For the whole gender equality thing, you can have the world based on medieval times technology-wise, but since it’s fiction there’s no reason why you couldn’t make up a totally new culture. One of my story ideas takes place in medieval times and while one kingdom is a more traditional patriarchal monarchy, the rival “kingdom” is a matriarchal democracy where the leader is more of an a guide and a mediator rather than a ruler.

As for the weather, I actually didn’t pick up on that you were going for seasons :grin: I live in a place where the weather can be rather bipolar and all that weather can take place in a single season. Instead of listing specific weather, maybe you could say spring weather, summer weather, etc.

1 Like

Same with the weather which was why it was so hard. Right now I’m trying a second approach at the prologue, I’m keeping the story the same, only instead of giving the in depth story from that perspective I’m going to try a more traditional, early childhood chapter with your character, cause in the end this is going to be a massive story.

You could use heat for summer and say it’s windy for fall.

I’m loving the idea of this game and the demo so far and I have but one question for you. Can you become king? I really hope you can that would make this the best game ever. plzzzzz respond

Sorry I didn’t respond sooner. I’ve been working hard at college and on top of that I didn’t have an answer to your question until I started writing today. And the answer looks like it will be yes, there is a chance to become king.

You’re still here! That’s good, seeing how most authors disappear and seem as if they’re abandoning their project. But I like to believe that they aren’t; people get busy, after all.

Sorry for failing to go through with what I said about offering you more feedback, by the way.

Yeah, I’ve been working with college and also fleshing out the world. Also considering a different, more traditional set up for the beginning of the story. Atleast in rough draft form.

I understand. Please, take your time. (Not that you need my permission, but take your time all the same.)

I’ve also fixed up the war that you see at the beginning of the prologue. Gave it a name, Henstrife, and thanks to @childofgod a little more backstory. Like Viking Era Jarls and the High King of Ireland in mythology, the Hen King is elected from the leaders of the realm. Our four principles are eached pushed forward but there isn’t a consensus. So they settle it with the third oldest profession. War.

I don’t know anything about the Viking Era, but the fact that you’re making allusions is interesting enough for me.

About the war, how will you paint the picture for it? Will you put more consideration and emphasis on the brutal aspects of it, or on the effect it has on civilians, or maybe something else?

The Henstrife will be all backstory. There will be more wars later. The game is you rising in ranks in Henlan as a Drythen or War leader. Right now I’m taking time to develop the first few years of your characters life.

Nice and slow approach to character development, then? Or are you still thinking about how to handle that?

It’s one thing I noticed playing Lords of Aswick and Tin Star. Lords of Aswick covers a whole lifetime, and Tin Star covers about a year. But Tin Star is so much fuller than Lords of Aswick. (Love them both!) So part of the character development is filling a characters life.

1 Like

To the very end? I see. Wish you good progress on that. I’m doing the same thing with the protagonist of my game, although its a less obvious approach to living a ‘full life’.

There’s just something amazing about experiencing a character’s life story from the beginning to the end, isn’t there?

Then end scene was actually the first I wrote out. Not coded though. And yeah it is amazing.

good to see more mediaval themed games :smile: any idea when will you add more chapters?

I’m currently working on a revision of the introduction posted above. Instead of following with that path I’m going to give a bare bones first chapter/ introduction and then flesh it, the stats screen, and the world out. And then move forward year by year. Spring break is next week so I’m taking advantage of my college library to flesh out the world of Henlan. Thanks for you interest.

Is everything alright I notice you haven’t been on for a while, have you stopped writing the story or is college slowing down the time you have to write.