You guys might be like “Wow this guy has done barely any work” and you’d be right. Again.
But I’m sure my loyal fans (aka my mum and friends who’ve openly declared they’ll pirate it instead) will be happy that I’ve kinda resumed writing, and have designed some teammates.
2 will be mandatory, and you can choose 3 more. As I’m lazy, I’ll copy and paste it (and give em stats later)
I’ve also started to develop a combat system, just gimme a sec to make it more efficient and refine it.
Mercenaries: (for money)
Ra'Kath & Tojin (Optional)
Ra'Kath— female orc, roughly 25, playful and protective of close friends but reserved/ professional on first meeting them. Name means "Death" (because daughter of an orc leader, massacred opposing tribe then ran away) in Orcish but says it means "Runt" (fake backstory— that they were born smaller and abandoned by tribe to die.Very strong, a brawler character, but can be encouraged to become a cleric. Playersexual, romanceable
Tojin (called Toj-y) is more serious and logical, but loves creating and experimenting. Found Ra'Kath as a child, and after a small fight where he threw a bag of sleeping powder and she didn't eat him they became friends Mercenary for money, as they come from a poor family.
Low-magic but focuses on 'real' science (energy manipulation) than the more common superstitious knowledge of the other practitioners. Wants enough money to start private school. Playersexual, romanceable
Or, much to her anger, Kary. Is friends with Ra'Kath and Tojin, but is more practical. Uses high magic mainly, slightly good at swordplay due to practising as a child (comes from noble family). Wants to reclaim position as nobility as they were cast out as 1) They are illegitimate and 2) Their father wanted a male heir. Playersexual, romanceable
Guard. Experienced fighter, high attack and defence, more professional and against Assassins and Thieves, however can be convinced to be kinder/ more considerate to them. Pretty normal, gay but will only date MC if approached (or relationship above 80 or something) Also, human.
Dwarf guard, on a month suspension due to fighting. Is quick to anger but an emotional, caring person. High damage beserker style fighting. Straight, but asexual. Loves magic but is very bad at controlling/ doing it (e.g. fight started from setting someone's moustache on fire)
Thief (ex-assassin) who talks little. Good at hunting, spying, etc. After 5 years as an assassin realised not everyone who has a contract on them deservers one, and escaped from neighbouring city. Wants to destroy the entire guild system and put in place a democracy.
Elf High Wizard. Does it more to make the world a better place than for money, but isn't *that* naive and so also wants money to gain enough power to make change. Wizard, practices rituals and is a total nerd of all things magic.
Also I realise it’s mostly just me on this thread, but I need help. I’ve written this:
"Good. Listen to what I say, do what I tell you to do, and hopefully all of us can gain something from this.
Except the magical criminals, but what we want you to do; who we want you do it to; where we need you to do it… and so on.
This makes no sense. But I think I skipped a word or accidentally deleted a word between “but” and “what”, so what should I do to make this make sense?