Part of the Shelter scene is done! Just the very beginning, up to the first morning (which is only partially finished).
Overview of the first 2 Shelter weeks:
Wk1- every morning, you can respond the humans waking you up and refreshing your water and food. This is only for the first week.
You will also begin being leash trained, as well as basic commands. You can ignore all of this if you wish, just choose to ignore or fight it.
This week will start establishing how you react to humans in general, so start deciding now on how you will act with humans later (lots of stat gains & boost during the first week, literally almost every chose comes with a stat boost/change)
Wk2- how you interact with dogs. 2 strays, 2 pets, makes friends with them and even more boost & changes for your stats. Will also continue leash training & basic commands (impossible to be leash trained or learn more than 1 command in 1 week, so this week will determine if you are leash trained and how many tricks you learn)
Also almost every choice will have gains/boost. If you don’t get leash trained and want to be a pet, don’t worry. You’ll be leash trained very quickly when adopted.
Wk3 through Wk5- choosing your potential home, chances to escpape (will go more in detail later)
Wk6- you will either escape or be sent to another human out of state, you will not stay at the shelter past the 3rd day of wk6 (more detail later)
Now you can react to Sit Training! & a new thing, Name Training! Name training exist only within the first week, & it is literally just learning when a human says your name. Works similar to Sit Training, except much shorter & you will know your name by the end of the first week, most likely by the 4th day.
A new place you will visit every day while in the shelter (so basically the first 2 weeks). The play room!
Interact with toys & possibly humans, gaining stat boost with every choice!
The Shelter is intended to go very slowly the first week, speed up the 2nd week, & then the next 3 weeks will pass by in a blur (& how you want to get out & potential branches affect Shelter length as well)