You know, I’m not sure. I’m thrilled she liked it and she seems to have gotten the gist - fun with tons of replayability. There are 195 *choices and 91 *fake_choices in a game of about 50,000 words.
When I first started it was seriously going to just be a few short scenes. It was going to be heavy on cellphone things – whether you brought it, whether it had power – and how that affected things that happened to you as you walked around. I sort of abandoned that idea and just ran with some of the storyline branches instead. I think I’ll keep adding to it.
I couldn’t even tell you all the possible outcomes; I don’t remember them. I will say, though, that most of the choices, even the seemingly irrelevant ones, can change the ending for you. And some are random. So, for example, you can win a bag of cash and then experience what happens after. Or you can end up at the bus station and then just decide to hop on the next bus and take it wherever it goes, and there are 5 possible destinations that the game randomly picks, and they’re all supposed to be funny/interesting.
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