# 1st vs 2nd person narrative for option text

**URL:** <https://forum.choiceofgames.com/t/1st-vs-2nd-person-narrative-for-option-text/98659>\
**Category:** Writing and Content\
**Created:** [April 19, 2021, 5:29am UTC](https://forum.choiceofgames.com/t/1st-vs-2nd-person-narrative-for-option-text/98659 "2021-04-19T05:29:54Z")\
**Posts on this page:** 1\
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**Author:** ![poison\_mara](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/poison_mara/32/271676_2.png) [@poison\_mara](https://forum.choiceofgames.com/u/poison_mara)\
**Post date:** [April 19, 2021, 5:31am UTC](https://forum.choiceofgames.com/t/1st-vs-2nd-person-narrative-for-option-text/98659/2 "2021-04-19T05:31:25Z")

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Cog official guidelines recommend using the first person to immerse the player into the choice

Here the link to the Cog guidelines must-read.

> [@COG Game Design Guidelines](https://forum.choiceofgames.com/t/cog-game-design-guidelines/20028):
>
> Today we’re sharing one of our internal design guideline docs with the COG/HG forum community. This is the doc we send to potential authors to use as a guide to outlining a game for us. The focus is on mechanics like stats, branching, choices, and what we call end-states, i.e., the various ways the game ends. At the outline stage we ask authors to keep chapter summaries very short–an outline is not a blow-by-blow account of the game, it shows us the game’s overall shape and design. We’d like to…

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